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Thread: MP Regen

  1. #71
    Player
    solracht's Avatar
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    Mar 2011
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    Gridania
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    Character
    Kharlan Lynare
    World
    Excalibur
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    Dark Knight Lv 70
    Quote Originally Posted by Eldaena View Post
    The problem with that is without being able to go passive in combat makes it very difficult to get out of a battle regimen if you put up the wrong attack or ws, for instance. I'm sure there are other tactics that involve going into passive mode as well. Even if you need to run away you're faster by putting your weapon away. Being able to put your weapon away allows for a lot of freedom and outside the box thinking.
    If getting out of a battle regimen is annoying, then battle regimens have to be redesigned. You can't keep a system around just because it solves a flaw in different and completely unrelated system. Also if you need to run away, then you shouldn't have such a big advantage like +movement speed.

    But I'm not going to argue about those things... It's not like they need to lock you out of passive mode either. We'd accomplish the same thing if you couldn't recover MP passively while there is an engaged enemy around, regardless of active/passive mode.

    There are MMORPGs where they have hard/challenging encounters and fast ways to recover MP - but only when you're out of combat. That's the difference.

    The problem in this game is not so much the MP-regen itself, it's the "when" that's out of control.
    (2)
    Last edited by solracht; 04-12-2011 at 04:09 PM.

  2. #72
    Player
    Karbine's Avatar
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    Character
    Karbine Vashai
    World
    Excalibur
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    Miner Lv 50
    This whole mp regen system is in preparation for the upcoming battle/armory changes planned for the game. Stop demanding changes to the steps they are taking to fix it overall. Its going to take more than 2 or 3 to overhaul something like the battle system.
    (4)

  3. #73
    Player
    Anonymoose's Avatar
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    Anony Moose
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    Excalibur
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    Arcanist Lv 100
    Quote Originally Posted by Karbine View Post
    This whole mp regen system is in preparation for the upcoming battle/armory changes planned for the game. Stop demanding changes to the steps they are taking to fix it overall. Its going to take more than 2 or 3 to overhaul something like the battle system.
    I could hug you, right now.
    (2)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  4. #74
    Player
    Eldaena's Avatar
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    Mar 2011
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    Ivalice
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    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by solracht View Post
    If getting out of a battle regimen is annoying, then battle regimens have to be redesigned. You can't keep a system around just because it solves a flaw in different and completely unrelated system. Also if you need to run away, then you shouldn't have such a big advantage like +movement speed.

    But I'm not going to argue about those things... It's not like they need to lock you out of passive mode either. We'd accomplish the same thing if you couldn't recover MP passively while there is an engaged enemy around, regardless of active/passive mode.

    There are MMORPGs where they have hard/challenging encounters and fast ways to recover MP - but only when you're out of combat. That's the difference.

    The problem in this game is not so much the MP-regen itself, it's the "when" that's out of control.
    I didn't say it was annoying. The annoying part is putting it up wrong in the first place, which is a user error. Putting away a weapon is simple, fast, and completes the desired effect. This is not to say that I don't wish another system for BR was used.

    Again I'm going to point out that it's the mages themselves trying to take advantage of the mp regen (if you can call it an advantage) in the current battle system. And if you have mages in your party doing that and just healing: it's them, not the mp regen, that are at fault. Because with mp regen or not, if they just want to heal, they may not put their weapons away but they will just stand there and wait for people to get hit. I have seen this several times when I used to do NMs with another LS. While I'm doing all I can and doing magic as fast as possible, they are just sitting waiting, doing a casual cure. This is not the fault of mp regen causing this, but the player. Mp regen isn't out of control, its the mages you are complaining about.

    Hopefully with the changes in mind with this new party system mages in general will 'need' to do more than JUST cure or JUST nuke to be successful, and that mp regen is not a viable option during battle for mp restoration.
    (0)
    Last edited by Eldaena; 04-13-2011 at 12:12 AM.

  5. #75
    Player
    DeadRiser's Avatar
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    Kipp Kaida
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    Sargatanas
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    Conjurer Lv 70
    I'm not demanding changes asshole. I'm simply sharing my opinion on how I feel about and and frankly others agree with me. And if this is them working towards the future changes, they could warn us about it. But honestly, I don't think it has anything to do with future content. I think it's more to do with people bitching. Just like for aggroes and then people bitches bcuz they never had enough mp.
    (0)

  6. #76
    Player
    Eldaena's Avatar
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    Eldaena Vonxandria
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    Excalibur
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    Conjurer Lv 90
    Quote Originally Posted by DeadRiser View Post
    Please get rid of the current mp regen.
    Nobody can demand anything from SE, but this is as close as one can get to trying, no? (How is SE acting on your bitching any different than acting on other people's bitching?) Also, all the abilities you claim to be now 'unuseful' are all things I still use on my bar. How many NM fights have you been a part of to even claim you know how the mages are working in those battles? How dare you say that 'everybody' uses spells with no regard? Are you every damn mage in this game? (ie: if I'm going to be accused of being an asshole I might as well get down to the real problems here in your statement.)
    (2)
    Last edited by Eldaena; 04-13-2011 at 12:22 AM.

  7. #77
    Player Shiyo's Avatar
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    Apr 2011
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    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Pretty sure the MP regen change was added because people complained about being unable to regen MP, and is just another one of the ways they're dumbing down the game for bad players. It has no reason to exist, no one went oom before. I can't even say you have to be AFK to go oom now, because you regen mp while afk ... :/
    (1)

  8. #78
    Player
    DeadRiser's Avatar
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    Kipp Kaida
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    Sargatanas
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    Conjurer Lv 70
    Quote Originally Posted by Eldaena View Post
    Nobody can demand anything from SE, but this is as close as one can get to trying, no? (How is SE acting on your bitching any different than acting on other people's bitching?) Also, all the abilities you claim to be now 'unuseful' are all things I still use on my bar. How many NM fights have you been a part of to even claim you know how the mages are working in those battles? How dare you say that 'everybody' uses spells with no regard? Are you every damn mage in this game? (ie: if I'm going to be accused of being an asshole I might as well get down to the real problems here in your statement.)
    Wasn't talking to you so quit being self centered and taking all the hate, it wouldn't let me quote Karbine. And if MP regen wasn't a problem, people wouldn't be agreeing with me. And not just talking about NM, talking about all combat in general. Never said I was the only mage, and if it's close to 'demanding' it's still not demanding.
    (0)

  9. #79
    Player
    RichardButte's Avatar
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    Richard Butte
    World
    Hyperion
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    Machinist Lv 90
    MP regen is awesome.

    Other MMOs make your character sit, drink or some other nonsense. I don't care if it's more "realistic": I leveled a spellcaster to CAST SPELLS, not wave a stick at enemies on end.

    The new mana regen actually allows me to cast spells without worrying about running out of mana every 5 minutes and having only a 10 minute cooldown to reacquire it.
    (2)

  10. #80
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    What happened to refresh?
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