Quote Originally Posted by Jinrya-Geki View Post
I am sorry, what did you expect. Before the game even came out the first thing I heard , that it was going to be mostly for casual gamers. From Gamestop, in-game FFXI, I believe E-3 mention it too, and other reviews like IGN.

I can only guess you heard the same thing, so if casual means that to you, then you should have known better. All I can really say is what I said before. You have to wait and see what happens.
Actually i think what they were saying was casual doesnt mean easy, it means not as time consuming, A lot of games that sell well now, actually require a fair amount of skill, however, they are not hard to get into, IE spend time shouting for a group. Also when this game shipped, it was actually fairly more difficult, the sp gain system made it so that you had to find mobs that were somewhat challenging to profit, and it made it so more difficult fights had better rewards. Even then a good portion of what you are capable of with the open system went untapped. now that the game only requires finding weak mobs and mowing em down fast, its challenge level is too low. Fact is a game needs to be challenging to appeal to people, this games flaws mostly had to do with bugs bad implementation, and lack of content, now its endanger of becoming just boring and still has barely any more content.