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Thread: MP Regen

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  1. #1
    Player
    DeadRiser's Avatar
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    Kipp Kaida
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    Conjurer Lv 70

    MP Regen

    Please get rid of the current mp regen. As I've read before, in battles like NM people put down their staff until a party member needs to be healed. This lets them regen mp while the rest of the party is attacking. It also makes several skills unuseful... siphon mp, exaltaion, and tranquility... and pretty much spiritbind too. Everybody uses spells with no regard to sp, making mages more of a spam which ya'll are trying to avoid (i.e. 1111112113111 but with spells). Anybody else up for this?
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  2. #2
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    Teknoman's Avatar
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    Teknoman Blade
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    They probably have to strike a balance of some sort. Back in the beta, thats all most mages complained about, MP regen. Of course, that was back when you had to do a ton of actions in a party to get decent SP...

    I dont think auto regen of MP (like rest in XI) is a bad thing in itself, since MP recovery skills should be used to quickly regain magic during a really hard battle/series of battles where time is of the essence.
    (1)


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  3. #3
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    DeadRiser's Avatar
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    It's just no one has regards for mp use, and that's how it should be
    (0)

  4. #4
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    Jinrya-Geki's Avatar
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    Jinrya Geki
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    What is the difference between MP regen and resting in FFXI. I like that I don't have to kneel to restore mp.

    I don't think you've ever been in an NM fight then. I throw out heals to damage my hp so I can Shadowsear. Then Siphon TP to use Flashfreeze, then Siphon Mp to regain some lost MP. Sometime though rarely I use tranquility/exaltation. So the usefulness is still there.

    And what does it matter if we spam DD, or heals? Melee spam attacks all the time. If we die it's our faults for not learning to make sure we don't die.
    (3)

  5. #5
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    DeadRiser's Avatar
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    Quote Originally Posted by Jinrya-Geki View Post
    What is the difference between MP regen and resting in FFXI. I like that I don't have to kneel to restore mp.

    I don't think you've ever been in an NM fight then. I throw out heals to damage my hp so I can Shadowsear. Then Siphon TP to use Flashfreeze, then Siphon Mp to regain some lost MP. Sometime though rarely I use tranquility/exaltation. So the usefulness is still there.

    And what does it matter if we spam DD, or heals? Melee spam attacks all the time. If we die it's our faults for not learning to make sure we don't die.
    Why bring up XI.. I wasn't even talking about that. I never had a problem managing my mp, especially when i got siphon mp. This just gives us no regards to mp management. That's what I'm saying
    (1)

  6. #6
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    avalonstormm's Avatar
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    Blank Stormm
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    Conjurer Lv 50
    Quote Originally Posted by Jinrya-Geki View Post
    What is the difference between MP regen and resting in FFXI. I like that I don't have to kneel to restore mp.

    I don't think you've ever been in an NM fight then. I throw out heals to damage my hp so I can Shadowsear. Then Siphon TP to use Flashfreeze, then Siphon Mp to regain some lost MP. Sometime though rarely I use tranquility/exaltation. So the usefulness is still there.

    And what does it matter if we spam DD, or heals? Melee spam attacks all the time. If we die it's our faults for not learning to make sure we don't die.
    I favour this response very much. It encapsulates all my thoughts on conjurer, I'd like to add that there is a much need of more content to really make the mp regen shine and make mage users to fully see its benefits.

    I have done an BW r40 leves where we tried to zerg the leves with 8 ppl and I have to use syphon mp and tranquility on top of having mp regen active when I'm running to the next sets of mobs. My job in that party was to be a backup nuker and backup healer at the same time since there were only 2 mages in the party. We did the leves flawlessly at 3 stars and some at 4 stars. Also note that there are not many options to gain SP quickly at this time in FFXIV so zerging leves and raptor parties are seen to be the most viable solutions if you want to maximize your playtime and quick SP gain as this allows you to allocate more time for crafting/farming and other in game activities you do, considering you are a very active player.

    I consider myself a very active player, so anything that can get me fast SP gain and breeze through BW r40 leves in an hour or less I'm all for it. I can focus on other stuffs I'd like to do like crafting.
    (0)
    Last edited by avalonstormm; 04-12-2011 at 04:48 AM. Reason: added info

  7. #7
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    snowstriker's Avatar
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    Syrus Auros
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    I dunno, the MP Regen is slow enough that I'm ok with it.
    (6)
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  8. 04-11-2011 10:49 AM

  9. #9
    Player
    Jinrya-Geki's Avatar
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    Jinrya Geki
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    The reason I brought up FFXI because it's similar to what you said. When mages run out of mp to cure they would kneel and hope to god the tanks would last long enough to recover some mp. It's just alittle differnt in this game because you just have to put away your weapon. If the tank is dying you can just cast, versus' getting up then hitting a spell.

    As for mp management, when some get owned in the face for spamming cures or DD, hopefully when they get killed they'll learn to slow down.
    (3)

  10. #10
    Player
    Rydin's Avatar
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    Nyris Reach
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    Jenova
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    Lancer Lv 50
    Think about this... once the ancient magics are useful... they use A TON of SP... so an MP regen at that point would be more pertinent and needed
    At 100 mp per cast, an MP regen looks really good at that point
    (0)

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