Personally I don't have a problem with the level distribution. Mobs near a particular gate or camp have ranks corresponding to the rank of the camp. Putting higher-rank camps near lower-rank camps means that higher-rank players don't have to travel as far to do their leves or grind. This advantage is somewhat diminished since many camps and gates are not open for leves or behests yet, and several seem to be significantly above the current rank cap. It seems that the gates and camps were laid out so that each starting region, La Noscea, Thanalan, The Black Shroud, has two areas for each rank range: R1, R10, R20, ..., R70, which makes sense, but is partially wasted due to the rank cap.