Quote Originally Posted by Altheras View Post
For those of you comparing Japanese server stability to NA/EU server stability, take one thing into consideration, traffic differences.

Consider, if you will, the size of the entire population of Japan vs the size of the entire population of the US + a good bit of Europe's population.

Now, considering that about the same percentage of each population are gamers, you have what roughly ten times the number of people on the NA/EU servers as on the Japanese servers.

Now, take into consideration the fact that the Japanese server set is about the same size as the NA/EU server set.

So you have at the bare minimum, assuming a much larger percentage of Japan is playing than NA/EU people, at least 5 times as many people on the NA/EU servers without any extra servers to shoulder the load.

What we have here is a simple overload. They did not expect the game to generate anywhere near as much interest as it did on the NA and EU markets. I do believe that is the primary source of the issues. The servers are overloaded and thus overworked, which is what is leading to so many errors.
made a similair comment yesterday on another thread... pop of jap compared to the pop of the rest of the world... im sure we need atleast an extra 25 servers to handle it all maybe even more.