LOL. If you knew how poorly maintained Blizzard's servers are you wouldn't be saying that. There's a reason Blizzard shuts servers down for 12 hours at a time, meanwhile, other MMOs have their servers up within hours.
Dude, you just made my day!14.99 per month
one month is 30 days
that's 14.99/30 USD per day
rounding up, you're going 50 cents per day
.50USD/24 = ~.02USD per hour
so far the servers have been down 3 hours, and we'll add another potential 3 hours for the second maintenance
6*.02USD = 0.12USD
.12USD will get you
- ~8% of a fun size bag of chips
- ~.03 gallons of gasoline
- ~8% of one stick of gum
- ~25-50% of a card on the steam marketplace
If you get that credit, you're gonna be a true high roller, my friend.
I agree with OP...I paid for Early Access. We are the soft launch before it actually really hard launches to the public.
I too understand bugs exist but these issues seem to have been known way before Early Access. I received error 9000, 10102, and connection lost message all day today.
Damn, man. You held back no punches there. Lol14.99 per month
one month is 30 days
that's 14.99/30 USD per day
rounding up, you're going 50 cents per day
.50USD/24 = ~.02USD per hour
so far the servers have been down 3 hours, and we'll add another potential 3 hours for the second maintenance
6*.02USD = 0.12USD
.12USD will get you
- ~8% of a fun size bag of chips
- ~.03 gallons of gasoline
- ~8% of one stick of gum
- ~25-50% of a card on the steam marketplace
If you get that credit, you're gonna be a true high roller, my friend.
+Like for you.
For those of you comparing Japanese server stability to NA/EU server stability, take one thing into consideration, traffic differences.
Consider, if you will, the size of the entire population of Japan vs the size of the entire population of the US + a good bit of Europe's population.
Now, considering that about the same percentage of each population are gamers, you have what roughly ten times the number of people on the NA/EU servers as on the Japanese servers.
Now, take into consideration the fact that the Japanese server set is about the same size as the NA/EU server set.
So you have at the bare minimum, assuming a much larger percentage of Japan is playing than NA/EU people, at least 5 times as many people on the NA/EU servers without any extra servers to shoulder the load.
What we have here is a simple overload. They did not expect the game to generate anywhere near as much interest as it did on the NA and EU markets. I do believe that is the primary source of the issues. The servers are overloaded and thus overworked, which is what is leading to so many errors.
I just rolled a character on a JP server. Gives me something to do while waiting for NA servers to come back up.
EA=Beta test 5
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