Quote Originally Posted by Skylendor View Post
To have 2 emergency maintenance in the first 24 hours of launch is laughable.
2 and what was fixed nothing was. They had all this time to plan and could even estimate player numbers because of sales of pre orders, beta applications, follower on twitter and facebook and so on. It comes down to 1 thing, either they wanted to play it cheap and not go full blown for the server because who knows how many will actually still play once the free play expires or they just did not prepare enough because not enough care. Building a game up which has been advertised for way over a year, not learning from 1.0 errors and issues but still thought everything was going to run "according to plan," ultimately has ruined it for a lot of new players. Some players from my 1.0 LS are now not even going to play because they cannot play with their friends who are new to the game because of server restrictions. Call it what you want, but early access is release, some customers cannot cancel their preorders, so essentially it is paid for already, but with everything stated, this release was a total flop.