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  1. #1
    Player
    Pavetl's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Pia Lior
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Nocens View Post
    Why are people complaining about something that was to be expected?
    Actually, they did mention that errors 3102 and 90000 were addressed after Phase 4 fiasco. We all thought they were gone. So I don't think people came back expecting to receive the same issues.
    (1)

  2. #2
    Player
    Pavetl's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Pia Lior
    World
    Hyperion
    Main Class
    Marauder Lv 50
    EA=Beta test 5
    (2)

  3. #3
    Player
    Nocens's Avatar
    Join Date
    Aug 2013
    Posts
    78
    Character
    Eternity Moon
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Why are people complaining about something that was to be expected? Not only did they have beta people going on the servers but they also had pre order people joining aswell which could have been a huge amount for all we know and SE did not exspect the traffic to be this high. This is normal for a start of a mmo so just wait till things level out abit before repeating dozens of other posts
    (0)

  4. #4
    Player
    gl0ry's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Glorious Glory
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    I have to agree with the OP on this one. I love this game but the issues that are causing downtime should have been resolved during several months of closed beta testing. If the excuse is that the traffic is higher than it was during closed beta, then the open beta should have lasted longer than a day. I say a day before the majority of us were locked out the majority of the weekend due to errors.
    (1)

  5. #5
    Player
    lpriley32's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Strike Zero
    World
    Cactuar
    Main Class
    Gladiator Lv 16
    a "majority" of us were not locked out...simple mathematics will tell you that...i was locked out from mid day Saturday CST so I got very little time in Phase 4...but look at the numbers and be objective...
    (0)

  6. #6
    Player
    Rycicle's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    7
    Character
    T'kari Shikhu
    World
    Shiva
    Main Class
    Archer Lv 36
    Yeah it's kinda sucky with all of the server problems but in my experience mmo's usually suffer these problems for the first week or so. I guess we just gotta try be patient
    (0)

  7. #7
    Player
    Dwynir's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Dwynir Whitelocks
    World
    Goblin
    Main Class
    Arcanist Lv 44
    Anyone who deluded themselves into thinking a HEADSTART is "release" for an mmo obviously have never been through MMO headstarts before. The headstart is a perk that the dev's throw our way for those of us willing to preorder. It is no more than another beta test that allows the users to carry over character information to the live release. EVERY mmo headstart had downtime and maintenance for numerious bugs. Aion, Rift, SWTOR i could go on and on with all the mmo whose headstarts ended up being mostly downtime. If this is your first mmo headstart then let this be a lesson to you. Its nothing more than another beta test. Expect it next time.
    (1)

  8. #8
    Player
    Design's Avatar
    Join Date
    Aug 2013
    Posts
    143
    Character
    Day Fahl
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Hey this is about what happens with MMO's when they first come out.

    Vanilla WoW's launch: Unplayable for close to 48 hours (People even forget that Blizzard shut down servers for 24 hours to "increase" their capacity half way through the expansion) TBC: Oh you lost all your stuff due to the server crashing 15 times, whoops.

    Guild Wars 2 launch: Whoops, we didn't make the servers large enough for everyone to play. Force crashed the server at least every hour for 72 hours.

    Guild Wars 1 launch: What's a server? Oh we forgot to give you guys extra ones, sit in that 2 hour queue to log in...SIT IN IT

    SWG: Yeah that mess was interesting....

    City of Heroes/City of Villains: You wanna play your game? Good luck, for the next 2 weeks cuz, likelihood is you won't.....

    Planetside: You call that lag? Server crashed 22 times in under an hour due to volume of people logging in....

    Rift: You wanna do what? Zone out? How do you zone out from your Desktop?

    Diablo 3: ERROR 37. NO NEED TO CONCERN YOURSELF HERE.


    Anyone who thinks a game fresh out of a beta launches perfectly is stupid. Games going from Beta -> Live always have issues due to how the process is handled. Also in Beta they never get the sheer volume of people they do when it goes live. I'm happy they are fixing it now instead of Tuesday when everyone else who couldn't pre-order get's super pissed.
    (3)

  9. #9
    Player
    Felenah's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Felenah Starhorse
    World
    Excalibur
    Main Class
    Conjurer Lv 22
    Hmm fyi I did ping both the NA/Eu server set and the JP server set and received a difference of about 10 to 15 ms average from the pacific time zone, soo if the updates and errors on the NA servers are bothersome just head over to a JP server.

    In all honesty I'm not all that worried, errors and bugs will appear and get fixed. ^^
    (0)
    Do not meddle in the affairs of dragons for you are crunchy and taste good with ketchup!
    Fear profits a man nothing!

  10. #10
    Player
    Valiant's Avatar
    Join Date
    Aug 2012
    Posts
    163
    Character
    Valiant Lightsworn
    World
    Lamia
    Main Class
    Conjurer Lv 90
    Here's some info... we didn't have nearly as many issues with 1.0 as we do 2.0 in terms of accessability... if they rewrote the game as a patch(or group of patches to be more precise) or expansion we would have alot less issues.
    (0)

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