Results -9 to 0 of 11

Threaded View

  1. #1
    Player
    ObeiKinstar's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Obei Kinstar
    World
    Balmung
    Main Class
    Summoner Lv 60

    [dev1029] Environment collision detection

    I think we need some collision detection in this game. To me Final Fantasy is about being immersed into the world, and when you can run right through mobs without blinking an eye, it just doesn't feel right.

    I know that collision may be a problem with pc, but I think its important to have for everything else, npc, mobs and even some environments.

    Take the tall grasses for instance, it would imo help to breath life into this game if you were slightly slowed down when running through tall grasses.

    It just needs to be implemented to be slight collision for things like grass, and more like 75% collision for things like mobs, that way you can still move past them but it would be an inconvienience, just like irl!!


    edit, updated dev tags

    Also would be nice to see some climb/fall animations for when we move over areas that we shouldnt be able to move across. When I am next to a cliff that is shoulder height I shouldnt be able to instantly teleport up there, but with the system as it currently is this is exactly what happens.
    (14)
    Last edited by ObeiKinstar; 06-15-2011 at 05:54 AM.
    <cool FFXIV image here>

Tags for this Thread