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  1. #71
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Rentahamster View Post
    But the point is that it's bad game design to have buffs that are pointless to use.
    ^ Were you absent since launch? The whole game in and of itself was littered with issues and "of bad design." Saying this now, several months down the road, when it's known the issue is being worked on, is a little silly.
    (0)

  2. #72
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
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    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Belial View Post
    ^ Were you absent since launch?
    Nope

    Quote Originally Posted by Belial View Post
    The whole game in and of itself was littered with issues and "of bad design."
    I know.

    Quote Originally Posted by Belial View Post
    Saying this now, several months down the road, when it's known the issue is being worked on, is a little silly.
    No it's not. It's true then; still true now.
    (0)

  3. #73
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Rentahamster View Post
    But the point is that it's bad game design to have buffs that are pointless to use.
    Did you read all my posts? That's why I said make them stronger, so they are more worthwhile. Increasing the timer isn't going to do anything
    (0)

  4. #74
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DeadRiser View Post
    Did you read all my posts?
    Yes.

    Quote Originally Posted by DeadRiser View Post
    That's why I said make them stronger, so they are more worthwhile. Increasing the timer isn't going to do anything
    And that's why I said that increasing the timer also has the effect of making them more convenient to use, which in turn makes them more worthwhile to use as well.

    Quote Originally Posted by Rentahamster View Post
    Yeah, buff duration should be inversely proportional to the buff's effectiveness.

    Strong buffs have short duration, and weak buffs have long duration.

    Strong buffs are good enough that you'll want to use them despite the short duration, and weak buffs are still convenient to use since they last so long in between casts.
    (0)

  5. #75
    Player

    Join Date
    Mar 2011
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    327
    Sorry, didn't have time to read through all the arguments.
    The problem I see with 5 min buffs is not the casting every 5 mins. It's the getting a party of people to stand still in a cluster every 5 mins and not just run to the next mob. Even during combat parties spread out due to ranges and positioning for optimized damage and defending. With 30 min buffs like we've seen in XI and many other MMOs, it is much easier to get people gathered once in a while vs every few mins. The 5 min buff would have worked better in XI anyway due to the nature of camping and use of a puller. But the very nature of XIV is for the party to be mobile and just the organization of getting everyone to move in the same direction can be quite challenging as it is, ha ha.

    Cheers
    (0)

  6. #76
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Yes please!!! With the old system, this made since, but with the new one, casting it every five minutes is annoying... What would be excellent with these changes, would be to introduce new spells that were short buff spells, etc.

    So in short, we need more spells and abilities, as well as make the ones we currently have last much longer... You can increase the MP cost of those abilities too, I don't mine.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

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    https://www.change.org/p/phil-spence...atform-servers

  7. #77
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    126
    Protect + shell should last 10 minutes and not pull more hate than provoke or taunt.
    Shock spike should last 5 minutes
    Stygian spike and stoneskin should last 3 minutes.

    Also, THM and CON should have like a rnk 25 quest that teaches them an ability that lasts 1 minute (10 minute CD) and doubles the length of these buffs when casted under the effects of this ability.
    (1)

  8. #78
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Punxsutawney View Post
    Protect + shell should last 10 minutes and not pull more hate than provoke or taunt.
    Shock spike should last 5 minutes
    Stygian spike and stoneskin should last 3 minutes.

    Also, THM and CON should have like a rnk 25 quest that teaches them an ability that lasts 1 minute (10 minute CD) and doubles the length of these buffs when casted under the effects of this ability.
    I'm down for this, anything that gets us questing more... I'd vote to make it a trait though, love me some passive abilities.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  9. #79
    Player
    Sav's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    492
    Character
    Sav Alithos
    World
    Diabolos
    Main Class
    Gladiator Lv 70
    Now I'm no fan for necro'ing old threads, but I was about to post something about this. I personally feel buffs like protect and shell should be at least 20 minutes. I'm surprised more people don't feel the same way...
    (0)

  10. #80
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sav View Post
    Now I'm no fan for necro'ing old threads, but I was about to post something about this. I personally feel buffs like protect and shell should be at least 20 minutes. I'm surprised more people don't feel the same way...
    I feel the same way. You are not alone!
    (0)
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    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

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