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  1. #11
    Well, someone posted a how-to on keeping claim forever, and it was forwarded to the devteam. Since they are re-working the claim system anyhow, I suspect that it will get removed then. Of course, then someone will find a new exploit, but hey, that's the nature of the beast.
    (0)
    Pooka Pucel - Sanctus Refero - Besaid - http://www.sanctusrefero.com/

  2. #12
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    122
    There is also an exploit in the same vein, where if the whole party wipes, then as long as one person does not respawn, it will stay claimed.
    (0)

  3. #13
    Player
    Mho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    15
    Character
    Michishio Sakanoue
    World
    Mateus
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Vexerus View Post
    Free roam big monsters is what this game and 11 was all about! Stuff like this makes the game fun, dangerous, and interesting. The competition is what makes the game fun for me and many others.
    I'm going to have to disagree, camping and claim wars over NMs - even minor ones - was the single most aggravating, LEAST fun part of 11 and I really, really hope this game doesn't fall into the same trap.
    (0)
    Sorrow, great sorrow, and deeds of renown without peer,
    Within me sleep; for truth is here.
    Truth destroys the worst in man; pleasure destroys the best.
    If you love truth more than happiness, then open; otherwise, let rest.

  4. #14
    Player

    Join Date
    Mar 2011
    Location
    Karnak - Ul'dah
    Posts
    24
    It was aggravating, but sometimes when you did claim something it was so exciting. I just hope they have a mix, so if you want to try and get an item this way, you can, but you have other options.
    (0)

  5. #15
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Vexerus View Post
    Actually on Dodore, Mosshorn, and Goblin, the rage timer does not start until all minions are dead. So as long as minions are alive you can hold indefinitely.
    THAT is something they need to change. It is what makes Goblin soloable. like to see that stop
    (0)

  6. #16
    Moderator Emdub's Avatar
    Join Date
    Feb 2011
    Posts
    242
    Greetings!

    Thank you for making a report on this concern! I can definitely see why you'd want to make it know that this is occurring. The good news is that we have already received reports on this concern and it is currently being investigated! So we will come back with a response as soon as it is reviewed.

    Thank you for your understanding and apologies for any inconvenience!

    -=Game Master Emdub=-
    (0)

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