Quote Originally Posted by Sigmorn View Post
Emnity comes more from skills in this game not from DMG done.
This is actually a question that needs to be asked. Take Savage Blade, in a combo. It has a potency of 200, and has "Increased Enmity". Now obviously increasing strength and the quality of your weapon will increase the damage it does, but how does that "increased enmity" truly work?

Is it a FLAT amount of threat added onto the attack, or does it multiply the damage done into threat? Eg, a basic hit for 200 damage from any class does 200 enmity. If you hit with a savage blade for 200, it does 200 enmity for the damage and then perhaps 400 bonus enmity (making it the same as hitting for 600)? OR... does it do 200 damage multiplied by 3 (for example), so by increasing its damage to 210 it would 630 enmity and not (210+400).

In the first way, increasing your damage makes minimal threat difference. In the second your threat will be a direct scaling of it. Does anyone know the exact calculation?