Quote Originally Posted by Sabyn View Post
I'm curious as to why no one's considered VIT = STR? Based on what I've read on these three pages, it seems to me that keeping VIT and STR equal would provide the balance of having a sufficient enough HP pool to survive burst damage from spells that can't be dodged/parried/blocked, while at the same time allowing for a GLD/PLD to generate enough threat from abilities, damage output, and HP pool.

I mean, I could be totally wrong in my understanding of the game mechanics, but, this is just my two cents. And let me make this clear, I'm not going to respond to troll posts and attacks for having an opinion. That kind of BS is for WoW and Blizz's Forums. Not SE and FFXIV.
On the previous page there are some charts linked. When you look at them, you'll see the huge amounts of str, like 40something, to reach one tier and then 70 something to reach the next. 15 points of str will be a waste with these amounts. Now if it wasn't tiers like 21% 22% etc and gave an increase per point like 21.1% 21.2% etc, then str might be more of an option. For now, Vitality is your biggest bang per point.