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Thread: PLD Bonus Stats

  1. #81
    Player
    Azmo's Avatar
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    Oct 2012
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    4
    Character
    Eata Dee
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Excalipoor View Post
    Read thru everything. Sounds like VIT or STR doesn't matter; they're both negligible. 1. Seeing as how the parry/block tiers require so much STR, you would have to spec gear and materia to pull any bang out of STR. 2. VIT would help you live thru something that can blast you for 4K HP or more. Wondering if any endgame bosses have that kind of an attack.... but the extra HP is minimal compared to what gear/materia gives. Most HP i've seen from a darklight geared Curtana PLD full VIT spec'ed is 4500 - 5k. Do PLD's get more HP than that?
    I'm at 5500HP in PT. Titan mountain busters for 3500+dmg if I dont have cooldowns popped, it's also followed up with an 1k dmg auto attack. I get my Curtana +1 today so I think i'll push 5600+ soon.

    Edit: After completing turn 1 of the coil last night there is no doubt in my mind that stacking as much VIT as possible is the way to go. That snake hits HARD. I went into the fight with 5700+HP and needed every single hit point.
    (3)
    Last edited by Azmo; 09-05-2013 at 11:51 PM.

  2. #82
    Player
    baconlaserbeam's Avatar
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    Aug 2013
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    37
    Character
    Leonardo Figaro
    World
    Ultros
    Main Class
    Thaumaturge Lv 17
    Is there a stat we could put the points into for a greater amount of magic DEF? Seems like bonus stats are not game breaking in any way.
    (0)

  3. #83
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Excalipoor View Post
    Most HP i've seen from a darklight geared Curtana PLD full VIT spec'ed is 4500 - 5k. Do PLD's get more HP than that?
    I have no Darklight and no Curtana and my standard HP on PLD is 5389. I look forward to seeing how much higher I can get my VIT when I do finish my relic.

    That point aside, I tried 1:1 on VIT/STR for awhile and after never losing hate, ever, on anything I reassigned and put all 30 into VIT. It raised my HP more and I since have never lost hate either. Whilst I will never deny blocking more is useful and helpful, and that having that extra 15 VIT probably won't make or break your tanking, I can see no other logical choice. You don't need the STR to deal more damage to keep hate and all that extra STR will give me is 1% more block; as opposed to 15 or more (or more in other people's case) VIT which adds a noticeable chunk of HP.

    Quote Originally Posted by baconlaserbeam View Post
    Is there a stat we could put the points into for a greater amount of magic DEF? Seems like bonus stats are not game breaking in any way.
    I believe Defense and Magic Defense are governed by the same stats, since no matter what combination of gear or points I use they're always the same. Not given it much more thought than that though, so I might be mistaken.
    (0)
    Last edited by SeleneVenizelos; 09-12-2013 at 08:56 AM.

  4. #84
    Player
    Zfz's Avatar
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    Aug 2013
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    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Azmo View Post
    Edit: After completing turn 1 of the coil last night there is no doubt in my mind that stacking as much VIT as possible is the way to go. That snake hits HARD. I went into the fight with 5700+HP and needed every single hit point.
    But isn't the Coils actually supposed to be later stuff? I read somewhere that before the Coils there is another tier that got pushed back to path 2.1, so everyone doing Coils now is doing it severely undergeared (skipping one tier completely). If that's the case, shouldn't 30VIT be easily taken care of by one tier of gear?
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  5. #85
    Player
    Kryzen's Avatar
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    Aug 2013
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    Character
    Mazus Valefor
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    you are right Zfz, Crystal tower is the in between and has yet to be launched because they have been unable to set the difficulty level right. My opinion on the stat, Vit > Str, still. In a FC situation you can get away with full str but I have found for pugs and the shit players you can get in them that the extra health has saved my ass a dozen times. DPS/Healers not getting out of the way of mechanics and the healer having to focus on the dps/themselves instead of the tank and stretching their GCDs thin.
    (0)

  6. #86
    Player
    Zfz's Avatar
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    Aug 2013
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    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    I see.

    I have two characters, midlander gladiator went 10STR then 10VIT route and now is working towards 15/15. Miqo'te gladiator was supposed to go 30VIT route but for God knows why it runs into enmity problems much, much more often than the midlander. Bad weapon drop luck on the Miqo'te could be the cause, though.

    My miqo'te is mainly playing WHM and yes, I hate those arrogant lancer/dragoons who thinks they can tank so it doesn't matter if they pull aggro. A lot of people don't seem to understand that having to heal dps all the time endangers the tank and the party. And there's been a few times when a tank could go from 90% to 20% in just one GCD, and my next heal would land on the tank just moments after he dies. Granted though in those situations, the tanks are all very squishy. I never had the time to find out, but I suspect they mix a lot of dps gear that has lower armor; because I've seen plenty of proper tanks (who actually remembers they have cooldowns, too).

    I suspect that 30VIT will not matter at all once we're in patch 2.2 or so. But for now I guess I'm gonna save up 20,000 seals so my two characters can all convert to full VIT at 50.
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  7. #87
    Player
    Mini-man's Avatar
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    Dec 2013
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    3
    Character
    Happy Pants
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Truthfully emnity isn't really an issue if your maintaining your rotation properly... and if you haven't noticed the itemization on the Melee DOW gear is... the same. Putting it into STR does increase emnity, for Warriors I think it may effect second wind, increases parry mitigation, and for PLD increases the block mitigation, tho the 30 points doesn't add much. For each point of VIT you get about 14.5 HP, multiply that by 30 and you gain approx 435 hp. It'll increase the effectiveness of Stoneskin (10% for cross class and 18% for WHM) and your passive HP regen which is based of off your health pool . Also technically increases the healing from Benediction and Lustrate, and also for WAR will increase the effectiveness of Mercy Stroke (availible for cross class for PLD), Thrill of Battle and Defiance. Realistically its not gonna make a huge difference one way or the other, however for the twinks out there, it appears there is far more synergy associated with stacking it into VIT.
    (0)
    Last edited by Mini-man; 12-13-2013 at 06:51 PM.

  8. #88
    Player
    Mini-man's Avatar
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    Dec 2013
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    Character
    Happy Pants
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    I also wanna note that those extra 435 hp have actually saved my PLD's hide a few times on the Tonberry King with a nasty overstacked Everybody's Grudge and on Titan where at times I've been left with less than 1k hp after a nasty chain of events. Giving yourself and your healer a little extra butter zone is invaluable, esp when the healer needs to let you go for a second to heal up another party member or themselves. That said, WAR has more notable returns for more than just second wind (didnt feel like typing up a story) and thrive off the damage they do so a Warrior will want to consider putting points into STR for the sake of optimization but since this is a post about PLD points... VIT shines bright.
    (0)
    Last edited by Mini-man; 12-13-2013 at 06:37 PM.

  9. #89
    Player
    Kazer's Avatar
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    Aug 2013
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    Character
    Kazer Ark
    World
    Leviathan
    Main Class
    Monk Lv 80
    I completely agree with Mini Man.
    I don't believe it matters much while leveling, but full VIT is the way to go when you hit 50. I can recall some moments where I suddenly dropped to 200-500 health and it saved the fight. Even having no bonus stats invested in STR, you will never lose enmity if you maintain your rotations. Any points being used on DEX is really not worth it.

    You will absolutely want as much HP as you can get to help out your healers when you are on Twintania and she hits you with a Death Sentence + instant Auto Attack.
    (1)

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