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Thread: PLD Bonus Stats

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  1. #1
    Player
    Isten's Avatar
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    Aug 2013
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    8
    Character
    Jocelyn Cordamora
    World
    Adamantoise
    Main Class
    Archer Lv 25
    ah, kinda a shame. I was talking to some of the pld's I've come across IG and they say the same as you Seph - that right now the only spell PLD use that MND has any bearing on is Cure. I sorta hope it changes, as right now I feel like it would give more variety in the style of tanking one would do. But I guess if something isn't broken, no need to fix it, right?

    Thanks again.
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  2. #2
    Player
    ZenBear's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Hector Heinrick
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Devilair View Post
    Doing the same with full vit xD
    I'm glad to hear it! Being that bonus stat points are the only form of customization I hope it makes a difference, but being full capable of tanking should be the standard and not the exclusive trait of the "correct build". So VIT or STR, the only difference ought to be preference.
    Quote Originally Posted by Sephirah View Post
    Right now MND is very lack-luster for tanking.
    ...
    Unfortunate because part of being a PLD traditionally is their use of White Magic, but at this time the main stats you wanna focus on are VIT and STR.
    Same as Isten, I'm sad MND doesn't play more of a factor. :/ I like the idea of a tank that used his head as much as his body, and I hope they add a MND modifier to being a PLD at some point (perhaps as level cap increases), but STR/VIT makes sense and I've no qualms with splitting between only 2 stats. :P
    (0)
    He who rides a tiger cannot dismount. - James H. Howard

  3. #3
    Player
    klops's Avatar
    Join Date
    May 2012
    Posts
    131
    Character
    Layla Bell
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    I have been full STR since P3 and have never looked back.
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  4. #4
    Player
    Azmo's Avatar
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    Oct 2012
    Posts
    4
    Character
    Eata Dee
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I prefer full VIT. Things don't always go as planned and the extra HP at level 50 has been the difference between a wipe and a return enough times to be worth it.
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  5. #5
    Player
    Eclipsed's Avatar
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    Aug 2013
    Posts
    151
    Character
    Ezariel Bayne
    World
    Faerie
    Main Class
    Miner Lv 72
    Full str. You get way more HP than you need for anything from gear alone, and high end tanking gear has very little in the way of aggro stats. If that extra tiny bit of VIT ever comes into play beyond the retarded amount you get from gear already there is something going far more wrong in your group than where you put your bonus stats...
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  6. #6
    Player
    klops's Avatar
    Join Date
    May 2012
    Posts
    131
    Character
    Layla Bell
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Eclipsed View Post
    Full str. You get way more HP than you need for anything from gear alone, and high end tanking gear has very little in the way of aggro stats. If that extra tiny bit of VIT ever comes into play beyond the retarded amount you get from gear already there is something going far more wrong in your group than where you put your bonus stats...
    I echo this. I am running full STR and having no trouble tanking hard mode Garuda atm. I have yet to find an encounter where the lack of 30 VIT impedes my ability to tank it.
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  7. #7
    Player
    MBTL90's Avatar
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    Sep 2013
    Posts
    67
    Character
    Kamahl Stormblessed
    World
    Leviathan
    Main Class
    Gladiator Lv 80
    I think paladins should take 30 vit, and it isn't close. Especially single target, holding aggro is a joke. If you are having issues holding aggro, the small dps boost from 30 str won't save you. The mitigation it provides is also small, as at most, 30 str will only move you up one tier on the block/parry chart, giving another 1% on parries and shield blocks.

    http://valk.dancing-mad.com/?page_id=227

    More health, however, is always a good thing. Since paladins have lower health than wars, I think it is imperative that they get as much vit as they can from gear. Paladins have cd's for days, so there is less need to eke out a little more defense at the cost of health. From what little endgame content I've done (cleared hm ifrit, a few attempts on garuda, lvl 50 dungeons), bosses will hit hard enough for a high health buffer to be needed, especially on paladins who start with 25% less health than wars.
    (1)

  8. #8
    Player
    klops's Avatar
    Join Date
    May 2012
    Posts
    131
    Character
    Layla Bell
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    Quote Originally Posted by MBTL90 View Post
    Interesting data. It has certainly made me favor the idea of switching to VIT as I am gaining absolutely nothing from my 30 STR.
    (0)

  9. #9
    Player
    Kadeon's Avatar
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    Jun 2013
    Posts
    4
    Character
    Melina Vi'sinda
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Main thing killing tanks or having problems with bosses for tanks is the lack of hp to survive the big hits. 30 points in vit just does more no matter what since these are static.. you gear changes and with that you need for those "3 points in dex for next tier" was just voided.
    All in all the big tank killer.. is huge magic damage. That makes vit for these pitiful 30 points far better. At end game you get more then 30 vit on a lot of armor.
    (1)

  10. #10
    Player
    Mini-man's Avatar
    Join Date
    Dec 2013
    Posts
    3
    Character
    Happy Pants
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Truthfully emnity isn't really an issue if your maintaining your rotation properly... and if you haven't noticed the itemization on the Melee DOW gear is... the same. Putting it into STR does increase emnity, for Warriors I think it may effect second wind, increases parry mitigation, and for PLD increases the block mitigation, tho the 30 points doesn't add much. For each point of VIT you get about 14.5 HP, multiply that by 30 and you gain approx 435 hp. It'll increase the effectiveness of Stoneskin (10% for cross class and 18% for WHM) and your passive HP regen which is based of off your health pool . Also technically increases the healing from Benediction and Lustrate, and also for WAR will increase the effectiveness of Mercy Stroke (availible for cross class for PLD), Thrill of Battle and Defiance. Realistically its not gonna make a huge difference one way or the other, however for the twinks out there, it appears there is far more synergy associated with stacking it into VIT.
    (0)
    Last edited by Mini-man; 12-13-2013 at 06:51 PM.

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