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  1. #1
    Player
    CrisGer's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    481
    Character
    Carn Astrael
    World
    Leviathan
    Main Class
    Bard Lv 77
    thank you both very much. Ah so the map wont move ok i wont worry about that, and thanks for the tips on the hot keys i guess that means that the skills i had set on them were never used lol. No wonder some of the bosses laughed at me. ah well, this is a learning expeience and be overcoming my embarassment at NOT knowing things and asking, magically thanks to you all, I think things will go better thanks again.

    When i looked at the UI page in the HUD editor all of the shapes looked like they were just stacked in there with no order and i was really afraid if i messed with them the entire UI might disappear. I will take some time to work on it, as it was very frustrating to have to peer around all of the elements to try to see the action. thanks

    and that trail page sounds great thanks again!

    PUCK..that simulation page is FANTASTIC....perfect for what i need to do and thankfully i had to learn Japanese some years ago for i am training to make Anime and Manga. that is wonderful thanks again!
    (0)
    Last edited by CrisGer; 08-24-2013 at 08:52 AM.
    ディレクターとリード管理
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    "We Build Worlds"

  2. #2
    Player
    Freyar's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    605
    Character
    Ostrogniew Radlutasch
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by CrisGer View Post
    thank you both very much. Ah so the map wont move ok i wont worry about that
    You can move your minimap where you want, and you can move the full map where you want too. You just can't have it appear or disappear on the fly.

    When i looked at the UI page in the HUD editor all of the shapes looked like they were just stacked in there with no order
    There are a lot of hot bars you can activate (I use a grid of 2x2 in the center bottom, and 2 vertical bars on the side) as you need them. Position doesn't matter until you activate them.
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