well, between 1k-2k per piece for HQ bronze sounds fair. Though, i would only have sold it for 500 myself, but thats just me xP im selling the cp+10 rings for 300 too, quite the steal ^^
well, between 1k-2k per piece for HQ bronze sounds fair. Though, i would only have sold it for 500 myself, but thats just me xP im selling the cp+10 rings for 300 too, quite the steal ^^
I would hardly think so, vendor prices for armor are quite high, and you can normally make about 2-3 items with the mats it would cost to buy one
For Example:
Bronze Ring of Crafting:
Vendor Price: 416gil
Materials:
3 wind shards (Approx 20? gil x 3)
2 zinc ore (20gilx2)
1 copper ore (2 gil)
1 ragstone (2 gil)
Vendor Materials Price: 104 gil
Profit Margin: 300%
Last edited by daiceman; 08-24-2013 at 03:38 AM. Reason: Formatting
It'll be interesting to see how the low level crafting market reacts with the L.15 dungeon crawls. Players will need to pass through each of the regional low level dungeons to progress with their quest lines.
For example: Bronze Cuirass, you can buy one from an NPC vendor for 819 gil You would probably need to sell the NQ for 819 or less.
HQ is more subjective remember on fresh servers, gil will not be as plentiful so you might be waiting a while to sell an HQ item. You could probably try to sell one for 1600 (2x the nq) and see if anyone bites. Personally I think a 10-25% markup depending on the item is decent. And also the pace of levelling is fast enough that people may not want to invest in HQ armor in the low levels.
Some items will have more 'reuse' power - crafting gear if you plan to go broad for example might be able to command higher prices. Emphasis on might. Prices vary from server to server. Availability of materials also varies.
Worst comes to worst you can turn in your NQ crafted stuff for grand company credits... or something like that.
Last edited by Cal; 08-24-2013 at 04:04 AM.
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