I think I did about 70 and got 1 seal. And that was with having a top contributor nearly every time. The drop rates were horrifyingly low.
I'm more upset that those of us who got our 3 seals from each hamlet and used them for the relic quest didn't get our seals returned to us so we could turn them in for the new tombstones used for darklight etc...
I'd guess that normal relic quests have been nerfed. The awkwardness of obtaining them in 1.0 was pretty much just something to keep us busy and also I imagine the devs will want us to be getting on with the relic+1 quests. There is also the consideration that they'll want us to have them to be able to compete in the Crystal Tower etc.
What I thought too when I went to check out the NPCs. Oh well, what's done is done. I wouldn't want new players to go through the torture and boredom that was 1.0 hamlet anyway. It was kinda cool for about 5 runs.
Relics are this game's Epics, right? The purple ones?
that got me thinking that maybe that could be something similar.
I don't know.. I'm more than willing to admit it's just speculation but weekly caps seem like the only thing that would make anything take any time in ARR
I feel exactly the same but I don't think they are time sinking it to be honest. Relics are now a midline of endgame gear and not the pinnacle anymore.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.