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  1. #21
    Player Noroi_Kisaragi's Avatar
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    Jun 2013
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    193
    Character
    Noroi Kisaragi
    World
    Hyperion
    Main Class
    Pugilist Lv 65
    Quote Originally Posted by Holyhunter View Post
    Get speculating on that thing in 2.1 they can't tell us about
    What makes you think they haven't told us about it? We already have tons of confirmations about what crystal tower was SUPPOSED to be, and what it is TURNING INTO now.

    ORIGINALLY, as mentioned HERE, crystal tower would be exclusive to hardcore free companies like myself, and yoshida was considering not having it be on the duty finder:

    Additionally, at the beginning of that video, Yoshida said you would need a full set of primal gear to even ATTEMPT crystal tower, and that you would need fully decked out crystal tower gear to even ATTEMPT bahamut's labyrinth.

    That is what endgame for ff14 was SUPPOSED to be, now they have changed their minds:
    We have confirmed that the plans now are:
    >Maze of Bahamut is now accessible before crystal tower, you can beat it w/o crystal tower gear
    >They already plan on nerfing maze of bahamut in 2.1
    >Crystal tower is being nerfed to be enjoyed by everyone, they are tying it to duty finder and balancing it around complete randoms
    Now the speculation starts:
    >You likely won't need primal weapons for crystal tower
    >"Challenging endgame" will only exist in 1 dungeon at a time, since they plan on nerfing bahamut's labyrinth everytime they add a new floor
    It's really sounding like this game isn't for me. It's starting to sound like Abyssea 2.0, only made into a game. And if you were a hardcore ff11 player, you already know what Abyssea did to the game. It's a shame, since 1.0 of this game was really quite difficult at points.
    (4)

  2. #22
    Player
    Kytetsu's Avatar
    Join Date
    Feb 2013
    Posts
    25
    Character
    Herbnlegend Debruc
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Great stuff, thanks for the OP
    (2)

  3. #23
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Noroi_Kisaragi View Post
    What makes you think they haven't told us about it?
    Besides the fact that the just told me that there's something he can't tell me yet?

    Oh yeah. There's that.

    And LOL @ Difficult. If you think ANY MMORPG (including 1.0 AND FFXI at any stage of its lifetime) is "difficult" you never played truly difficult games. MMORPGs, included the ones mentioned are a matter of repetition and time investment much more than "skill". The definition "difficult" doesn't apply to them, unless you're just quite bad.

    Please do stop behaving like having a degree of success at some MMO makes you in any way special.
    (1)

  4. #24
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Noroi just to put some hope in your heart
    In that interview Yoshida said that he expects less than a 100 players to finish the Binding Coils of Bahamut.

    Maybe because, despite being accessible, the step in the progression ladder before it isn't in the game yet, thus making it literally impossible to be prepared for it. Thus only the most excellent players would be capable of finding their way through it while underpowered in relation to their plan.

    Have some hope
    (2)

  5. #25
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    Thanks.
    /10char
    (0)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  6. #26
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Noroi_Kisaragi View Post
    stuff
    Perhaps they decided to tone some of the latter stuff down when they found out people were having trouble with the beginning story quests. Sadface.

    And it's been known for quite some time previous content will be nerfed when the new stuff comes out.
    (0)
    Last edited by Vaer; 08-24-2013 at 07:42 AM.

  7. #27
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Vaer View Post
    Perhaps they decided to tone some of the latter stuff down when they found out people were having trouble with the beginning story quests. Sadface.
    No, they said clearly that they tested it first hand.
    (0)

  8. #28
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Eekiki View Post
    Interesting interview. I believe this is the first time I've heard anyone at SE suggest that Wada was the one to blame for 1.0 more than Tanaka.

    Also good to hear that the new president of SE is more of a gamer than his predecessor.
    Wada's gotten plenty of flack for the general direction he led SE when he took over. It was just one more item in a long list of odd decisions.

    Despite his questionable decisions and his love for Lightning, I did grow to appreciate the fact he actually chose to make himself visible by appearing in the live producer letters, which I took as a way of saying "I'm aware of this and I care" (even if the cynic in me writes that off as PR).

    Quote Originally Posted by echogame View Post
    Whoa "I expect less than 100 people will beat Binding Coil of Bahamut before first update"? Challenge accepted!
    Maybe it's my WoW experience talking, but that tells me it may be tuned a la pre-nerf M'uru (tuned right on the line between "overtuned to be unbeatable" and "very difficult") or they went the pre-nerf C'thun route (overtuned to be unbeatable).
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #29
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Duelle View Post
    Maybe it's my WoW experience talking, but that tells me it may be tuned a la pre-nerf M'uru (tuned right on the line between "overtuned to be unbeatable" and "very difficult") or they went the pre-nerf C'thun route (overtuned to be unbeatable).
    Remember that Yoshi is an experience MMO gamer. personally I doubt that he just ramped up the stats. Most probably it's the mechanics that are the most challenging part.

    Either way, we asked (actually demanded) for it.
    (0)

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