I completely agree. This will do effectively nothing to solve the RMT issue but it hamstrings legitimate players.I am afraid that I must disagree with most posters here. This is a bad idea.
1. As far as RMTs are concerned this will not even be a speed bump for them. As we all know they run multiple characters under the control of 1 person. Gil and items can be transferred without the us of the mail system. All it would do is limit the amount of Gil that can be sent to a buyer.
2. During Ver 1.0 I created 2 characters. My main is my adventurer. My secondary is my crafter/gather. With the new system that is out the door and my second character is next to useless now.
Consider this post as a request to SE to reconsider their position.
That said its at least one step forward from 1.0 which had no delivery system at all.
It's not that simple. It's like U.S. citizens hiding money in the Cayman Islands, if there is no agreement between the two countries you can't enforce a court action on them. The same holds true for the owners of the websites. I only wish it were that easy, FF XI wouldn't have been overrun by RMTWhy cant SE close sites like http://www.u7buy.com/ffxiv/ http://www.ffxivgilstudio.com/ffxivgil.html etc down. (A 2 second search on the internet found those). Surely it cant be that hard for Se to take action against them?
The hindrance to RMT is due to the fact you can only send mail to people on your friend list, not because it prevents them from sending things to themselves (they obviously have no issue overcoming this). I assume this makes it much easier to track who interacts with RMT.
I dont see why this is such a hindrance to normal players either though.. ask your FC if you can use the bank to transfer items, or ask a friend.
Afaik there isn't even a law that forbids the selling of game currency etc. It's something that the publisher doesn't want but that doesn't make it illegal.
If you sell your account, SE can bann you for it, but that's it. It's not so easy to handle RMTs.
this rule is absolutely killing me atm. in 1.0 i did a ton of spiritbonding and converting to materia. my alt kept all my materia on it to save my inventory space on my main character. now with all materia being converted to cracked that you cannot trade to yourself(or anyone else because it's untradeable) i am sitting with an alt with hundreds of pieces of materia i need to move to my main char with no possible way to do it. if cracked mater could be traded like gear with cracked materia on it i wouldn't be as upset with this rule, but i still would not support the decision. i just see zero upside to thie rule whatsoever.
http://crystalknights.guildwork.com/
You was never able to transfer items between characters on the same account in 1.0 so this has not changed coming into 2.0. The only feasible way to transfer items was to have a second account with mules on it and a multiclient app which most people had anyway because you couldn't fullscreen borderless alt tab out the game without one.
I was looking forward to some sort of item sharing between characters on the same account/server so I didn't have to keep my 4 mules on my second account. Now that idea is out the window.
I will be using 2 accounts again and trading items with my main character on PS3 and my mules on PC. This means 2 subscription costs again, but my main and mule accounts are both legacy so im fine with that.
I do look forward to some sort of sharing box in our houses or something though, obviously it would only be for tradeable items only.
The very fact you have to ask someone to give you the very same stuff you just gave them to your secondary character is retarded....I mean I'll deal with it for now but as I like to separate what my characters are proficient at this method irks me slightly. Sure I have no problem doing the content again but in there lies the problem, after meeting several players that weren't up to par using duty finder; I can't just ask my friends to replay this guildhest/dungeon etc. just so my secondary character can get gear.
Last edited by Haku_Fantasy; 08-24-2013 at 12:02 AM.
Yeah, I would really see a logical explanation on how preventing you from sending YOURSELF items somehow hinders RMT.
It just makes no sense, RMT is done when people trade with others, not amongst their own characters on their own accounts.
Also, RMT people already have multiple accounts so this affects them in no way.
Also, people will have to go through friends to trade stuff to themselves, which will increase the overall amount of trades (and cross-account trades) happenning, making more white noise and hindering their attempts to track suspicious transfers.
It is also not power levelling.. *I* farmed those items/gil on my other character, *I* spent *my* time to get them, its not like I bought them, or got a friend to give them to me.
Also, there are many good and legit reasons to want to play multiple characters. if you do not share them, great for you, but do not assume the same goes for everyone.
Having to go through inconvenient/clunky features because "thats how the game is made" is a sign of bad implementation. You shouldnt HAVE to go through all that to give yourself something that is yours. Especially since the reasons given to justify the inconvenience are easily debunked.
i don't see how this will hold back rtm , but even if it douse hold them back ,
they could still make it so that you can send gil/items to your own account and not being able to send things to ppl that are not on your friend list
like make every character you make on one the same account automatically join in all the other friendlist
rmt inst going to make monny of sending gil to other characters on the same account , but by sending to other players
and if they could some how :S its still just a simple 2 trades because they got like 10 accounts all under there control
this anti-rmt policy just hinders legitimate players and dont hold back any rmt
I personally have a main account and a mule account. Crystal here is my main character and my mule account has about half a dozen mules on it (I'm a hoarder with all 50s gathering and crafting on Crystal so that takes up a lot of room XD). I made an FC and put all of my mules into it. Crystal wasn't a member but at least my mules can access the shared FC bank. That way I can collect logs and cloth and whatever on a single character when usually it'd be on 3, then mail/trade them all to Crystal at once, or mail all sorts of things from Crystal to one mule instead of to several. Certainly not ideal but better than nothing.
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