some hidden latent effects would be cool, there should be more gear/weapons with status effectsThe only thing that should be hidden are random effects that do not always make sense but are awesome when they happen.
For instance if theres a "Blood Sword" it should have a random chance to drain health from who ever it hits, but it doesn't need to tell the player that.
even cursed gear would be cool
concept art - game development - Illustrations
HD-Fortress.com
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