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  1. #21
    Player
    Naylia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Any time my adventurer heroically kills an enemy in battle - SP and EXP should be earned, since skill and experience are improved.

    Side quests should provide the regular amount of SP for killing the enemies just as if I had killed a wandering marmot.

    The lack of SP/EXP earned actually encourages bad gameplay. If you take a lower ranked quest when you have a higher ranked character - the system encourages you to switch to your highest ranked class and one shot everyone in sight - and victory! The quest reward is yours, and it took less than 60 seconds.

    If SP/EXP was earned, I would at least switch to a rank appropriate class so that I would earn SP/EXP as I went on the lower ranked quests.
    (0)

  2. #22
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Delmontyb View Post
    Having SP rewarded at the end of the quest calls to question which class should that sp go to, your current, the one you accepted the quest on, etc... Xp would be easier, but not needed.
    The game could simply assess which classes contributed to the quest completion and in which percentage, and award SPs in proportion to all of those.

    Example: You killed 5 marmots with Gladiator and 3 marmots with conjurer -> 5/8 of the SP goes to gladiator and 3/8 to conjurer.
    (0)

  3. #23
    Player
    Naylia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    So why wouldn't you just use the normal SP/EXP awarding system then.....
    (0)

  4. #24
    Player

    Join Date
    Mar 2011
    Posts
    174
    srsly it's not rocket science.

    We've already been promised more quests all the time so great news unfortunately who cares you cant use them to advance your character.

    All SE needs to do to fix quests is have the mobs drop SP. Everything else is gravy and can be added on later.
    (0)

  5. #25
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Naylia View Post
    So why wouldn't you just use the normal SP/EXP awarding system then.....
    I'm fine with that (in fact it's included in the first post). But I'm also aware that the best way to provide suggestions to developers is to provide as many options possible to the same effect, so if one is not doable for any reason unfathomable to us, the others may be.
    (0)

  6. #26
    Player
    Tivonna's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    50
    Character
    Tivonna Chasya
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    I also thought anima or gaurdians favor as a reward would be nice. Do good deeds and the gods smile at you or something. The prizes are pretty rotten though.
    (0)

  7. #27
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    99
    I'm still waiting for the gods to actually play a role in the game. Since they were advertised to be a huge part of the world and there were supposed to be some pretty hefty storylines dealing directly with each one.
    (0)

  8. #28
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3
    I agree, I did my first side quest and got a bronze wristlet... I loved the side quest and want to do more but not if they're going to take 20 minutes to complete and all I get is a bronze wristlet.
    (0)

  9. #29
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Also i think the sidequest rewards should include some sp and experience as well, to incentivate ALL players to do them.

    And i hope the future sidequests will include riddles and puzzles to solve too. That would be nice.
    (0)

  10. #30
    Player

    Join Date
    Mar 2011
    Posts
    21
    I was very excited for this last patch and the addition of side quests, only to read the patch notes and be disappointed. ><
    I then read some posts at BG forums about the patch only to find a post about someone doing a side quest, out grinding mobs for 30 min or so, with ZERO sp/exp/loot...... Really? What a shame to be let down yet again. So I guess I will continue to wait and hope that the next patch will be the miracle patch to get me to log back in (been a few months since I have even touched this game, and not sure how much longer I can continue to "wait and see")

    Please SE, I have faith in you, but with additions like this, I'm starting to lose that faith.
    (0)

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