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  1. #1
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Decker View Post
    I still have so many oddly nostalgic memories of camping VE in the dunes or the like....amazing how time turns those into "fun" haha
    I can remember there being many other things I'd rather be doing. I did try to have as much fun as possible, but that could only go so far.
    (1)

  2. #2
    Player
    Dorion's Avatar
    Join Date
    Jun 2011
    Posts
    27
    Character
    Dorion Nightwalker
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I would really like to see NM's make it into the game, I did enjoy camping them in FFXI and would like them to make an appearance. That said I could do without things like the brown or black belt items or Bloodsucker. I would like to see something in between what we had in 1.0 and FFXI, reasonable spawn timers even 21-24hr is fine fore the biggest ones but preferably something longer than 3min but not 12 hours for simple low level gear and drop rates better than 1% but not 100. Also, taking the lessons we learned from 11 and making most drops R/EX so they aren't swarmed with RMT.

    I think that incorporating them into the FATE system could have some real nice possibilities, the ability to force level sync on people would stop high level characters from rolling low level NMs and would also allow the devs to make any/all NMs challenging and enjoyable by applying special restrictions, victory conditions or whatnot.
    (3)

  3. #3
    Player
    Matrioshki's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Matrioshki San
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Dorion View Post

    I think that incorporating them into the FATE system could have some real nice possibilities, the ability to force level sync on people would stop high level characters from rolling low level NMs and would also allow the devs to make any/all NMs challenging and enjoyable by applying special restrictions, victory conditions or whatnot.
    I like this idea. Keeps NMs from being [Easy Prey]

    Half of the fun of 'claiming' an NM in FFXI was being able to show your groups skill while it was killed. I appreciate instanced dungeons so that we can work with our teams, but I would love to see some world bosses to show the public in real time what we can do. Nothing beat taking on Nidhogg in Dragon's Aery with 150 other people watching. I would love to see this come back to the game.

    I remember the first time I was in Jeuno and someone yelled that KB was up... I ran out and watched a really cool fight, and got totally into seeing myself there.
    (2)

  4. #4
    Player
    h0tNstilettos's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    565
    Character
    Samira Starlightzz
    World
    Leviathan
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Dorion View Post
    I would really like to see NM's make it into the game, I did enjoy camping them in FFXI and would like them to make an appearance.
    NMs are already in the game, lol, and so are HNMs. You must not have been doing any FATES yet or you'd know this.
    (0)

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