Lately I've found myself wondering why I bother running level cap content. Sure, it earns me better gear, but it's not like I can notice those incremental improvements without a parser. I'm on console so I can't even download one sneakily if I wanted to.

If I were into Savage/Extremes, you could make a case that I should care about my gear so that I can make those clears easier on my group. But I stopped doing PF content in Stormblood because it just causes me to burn out super fast. Regular content is pretty faceroll without great gear so my gear doesn't make or break my party.

So without any way to notice my improvement in normal content, why should I care about my item level? All I care is that I have the ilvl to enter content to get through the story and that's literally it. I don't even care to get my ilvl up for Endwalker since it'll all be available for Poetics in November anyway.

I know I don't need to have the best gear for my content. But having a parser, or even being given a grade at the end of a duty, would add so much replayability to end game content for me. I would keep working toward perfecting my gear because I could see the fruits of my labor.

Yeah I know, no one is forcing me to play level 80 stuff, I can level other jobs, there is side content, etc. Yeah I play other parts of the game. But I really wish I didn't feel like abandoning something the second it hits 80 because I've run out of goals for that job.

Please add parsers to your game SE. Casual console players would have more reason to play end game content. Item level is not fun to track. Output/throughput is!