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  1. #1
    Player
    Xilrasis's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Xilra Sis
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sneakaboo View Post
    Edited for length ... stuff about stat priority
    I highly doubt they would exclude overhealing from the shield value of the spells, seeing as pretty much every other mechanic factors overhealing (enmity, for example).

    This being said, I believe that it will end up being MND > CRIT > PIE > HASTE

    All haste does is (very slightly) speed up your delivery and INCREASE your mana consumption for zero gain in efficiency. Additionally, it has zero effect on regen time/hots, to the best of my knowledge. This isn't a twitch game like WoW where you will be spam bombing huge heals as fast as you can into people, and long encounters will mean that mana efficiency will most likely be king for a long time to come. MND for effectiveness, CRIT for the large succor shields (and more effectiveness), PIE for manapool + regen rate, and then haste last as being only a throughput stat.

    Just my 2c.
    (1)

  2. #2
    Player
    Sneakaboo's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Nishka Ciel
    World
    Omega
    Main Class
    Conjurer Lv 50
    The basic approach for healers in most MMO's is stack a mana regen until comfortable, rest through put.
    Reducing a cast by 0,5 second and having a shorter global cooldown are beneficial in their own right.
    It gives you a faster response,allows you to push more healing in a shorter amount of time.
    It also makes the stop cast mana management approach saver.

    For now the game has given me the impression being faster is better.


    I don't think a realm reborn will focus on long 24 man encounters, might be wrong but I assume some where between 8 and 15 minutes.
    ARR can be compared to TBC WOW in terms of speed, current wow is a spamfest which trades healing tactics and mana management for spam.


    The reason I consider crit to be of low is because it's RNG.
    Yes it nets you more big heals but you have no idea when they will land.
    If you succor the tank it will be 100% useful but if you top some one with it and you crit then the shield might not be used.


    Personally I rather relay on having that extra faster heal than hoping for a crit.
    (0)
    Last edited by Sneakaboo; 08-24-2013 at 08:05 AM.

  3. #3
    Player
    VanWulfen's Avatar
    Join Date
    Jul 2012
    Location
    Limsa Lominsa
    Posts
    76
    Character
    Ladio Amira
    World
    Gilgamesh
    Main Class
    Archer Lv 80
    Investing into spell speed is pointless because you need an ungodly amount to make it worthwhile, which only hurts yourself in the end and you don't need to stack piety for mana regen because you have skills that replenish it, along with Bard's MP song and items.
    (0)

  4. #4
    Player
    NintenPyjak64's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Sneakaboo View Post
    The reason I consider crit to be of low is because it's RNG.
    Yes it nets you more big heals but you have no idea when they will land.
    If you succor the tank it will be 100% useful but if you top some one with it and you crit then the shield might not be used.
    Actually, for Scholar crit rate is definitly a secondary priority, as emphasized by the AF+1 set, which if you have that plus the full Hero's of Healing accessories, you'll have 134 Crit Hit Rating, which according to math I got from an LS member, that's about 14% chance to crit heal (a TON higher then White Mage will ever have with 86 crit hit rate) and it gives SCH's heals the additional buff's buff. 14% may not seem like alot, but if you're constantly healing and casting DoTs, then probabilities will be on your side (most likely)
    (0)

  5. #5
    Player
    Foulander's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Ophelia Payne
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by NintenPyjak64 View Post
    The base stats will not matter from start to endgame unlike the horror stories I've heard about XI. They are purely there for lore baed reasons
    Yes, The base stats are pretty similar no matter which race you choose, but I like the Mi'Qote aesthetically and one or two points in the right places can't possibly hurt me.
    (0)

  6. #6
    Player
    ShadowWolf's Avatar
    Join Date
    Apr 2012
    Posts
    13
    Character
    Shadow Moonwolf
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Thank You all for your replies.. I was aware that things would be changing between beta's and that they were "Balancing" as they went. I was a long time FFXI player, and stats really made a world of difference and how you placed them. There were more guides and opinions on them that some of the gameplay content. After seeing so many response's, I am more relieved to just let them sit un-allocated, or just stack w/e I feel as they will help, but they might not cause a party wipe or survive difference. I'm sure as the end-game content starts to boom and gear gets spec'd and optimized the formulations and theories will become prevalent. I just hope as they do, Updates will follow as people test and fine tune their setups.
    (0)

  7. #7
    Player
    Swift_Blade's Avatar
    Join Date
    Apr 2012
    Posts
    17
    Character
    Sasha Quinn
    World
    Hyperion
    Main Class
    Armorer Lv 50
    My question is, is "Determination" only healing received, or is it also healing given?
    (1)

  8. #8
    Player
    Cariborne's Avatar
    Join Date
    Aug 2013
    Location
    N/A
    Posts
    124
    Character
    Cariborne Aasami
    World
    Siren
    Main Class
    Arcanist Lv 60
    I went 10 Piety and 20 Mind for my Conjurer, is that bad? Is it good?
    (0)

  9. #9
    Player
    ChiiSoSeriouz's Avatar
    Join Date
    Aug 2013
    Location
    Magic Kingdom
    Posts
    402
    Character
    Chii Soseriouz
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Cariborne View Post
    I went 10 Piety and 20 Mind for my Conjurer, is that bad? Is it good?
    That's perfectly fine.
    (0)

  10. #10
    Player
    QuantumDelta's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Quantum Delta
    World
    Moogle
    Main Class
    Conjurer Lv 50
    You probably coulda skipped the points in piety, but there's nothing critically wrong with the idea.

    I would love to see some formulae on these stats. I kinda figured if I'd left it for a week and a half there's be a good theorycrafting discussion occuring but that doesn't seem to be the case.
    Hmm.
    (0)

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