I really hope that not everything is made bigger. say fire shows the same as fire II... what's the point? I think actions and things should GRADUALLY get bigger not "poof there you go everything is bigger" Smaller enemies make sense for lower Ranks. the smaller the weaker the bigger the stronger.

So for effects I hope they make it rank specific to how big they are. a R10 Gladiator is going to do less damage with their basic attack than say a R37 Gladiator.

lets be realistic and not just make everything everywhere bigger! Moderation is the key.

(and can we work on making monsters of certain rank smaller again? really it's too much.