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  1. #1
    Player
    OJtheLIONKing's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Ojay Lionking
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I really like this idea. I hope the charge rate is such that you can use it in the course of a regular day. in FFXI the 2hour abiltiies were awesome, but the cooldown was prohibitively high. A one hour or even 30 minute cooldown probably wouldn't have changed the balance all that much, but would have allowed people to actually use their abilities more as opposed to always keeping it in reserve for when things got worse.
    (1)

  2. #2
    Player
    Endemerrin's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    487
    Character
    Sylve Lowen
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by OJtheLIONKing View Post
    prohibitively high.
    Well, that was kind of the point. They were extremely powerful abilities (well, most of them at least), and they wanted you to use them wisely. I think two hours is really a perfect time-frame for such immensely powerful skills.

    I'd like to see some sort of limit break for each class. Something that screams Final Fantasy, too. Put those special effects skills to work, SE!
    (0)

  3. #3
    Player
    Mudd's Avatar
    Join Date
    Apr 2011
    Location
    MIA
    Posts
    428
    Character
    Mudd Vader
    World
    Balmung
    Main Class
    Pugilist Lv 54
    Quote Originally Posted by OJtheLIONKing View Post
    as opposed to always keeping it in reserve for when things got worse.
    But that was the point.
    Don't use it because you never know when you'll need it.
    Monks 2hr on a 30 minute timer would have been too much.
    (0)

  4. #4
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by Mudd View Post
    But that was the point.
    Don't use it because you never know when you'll need it.
    Monks 2hr on a 30 minute timer would have been too much.
    I disagree. What endgame content took more than 30 minutes of constant fighting? PW? AV?

    I don't see the problem with being able to go all out every 30 minutes.
    (0)

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