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  1. #191
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    Join Date
    Mar 2011
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    Ul'dah
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    305
    Quote Originally Posted by Kilta_Firelotus View Post
    levequests were suppose to be a fun activity, not something that the sole reason your doing is for sp. : / you guys like making mmos like work.... can't just have fun, you need to max out the most exp/sp you can per hour going as far as exploiting a fun casual activity.
    I agree with you. At the moment we have little very little content. Everything is SP and that's it. Once SE gets some content in the game these discussions with Guild Leves will go away. As of now theirs grindind DOW/DOL/DOH, GL and NM's.
    (0)

  2. #192
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    I better have both fun and SP
    (0)

  3. #193
    Player
    SeleneSinclair's Avatar
    Join Date
    Apr 2011
    Posts
    54
    Character
    Sakura Kinomoto
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by solracht View Post
    Last I checked I don't auto-fail a crafting leve if I logout or DC after activating it. That argument would be valid if you didn't auto-fail for disconnecting during battle leves.
    Last I checked, insulting the community in your signature is inappropriate. Just because you don't like a change doesn't mean you need to insult the players who actually support what the developers have accomplished. There's nothing wrong with having an opinion, but since you've openly decided to berate the community for supporting their decision to make those changes is insulting. I've reported you, and I hope others do as well. Players like yourself aren't making this game better. The .01% of the community you represent doesn't account for the others who actually like the direction the development team has taken thus far, and look forward to upcoming changes.

    Sorry to the rest of you folks for de-railing the thread a bit. I just can't stand for people who think they "represent all of us" by berating others. I have an opinion, but I'm not calling someone a "noob" or a "bad" over it. If I had an opinion, I'd stick a [dev] tag like 99% of the community has done and expressed it with intelligence rather than spite. To the players that agree with the OP's views, I don't necessarily disagree with you, but there is a civil way to post your views. Putting up a trolling billboard is not the right way to do it.

    For those of you who are like "wha?" I'm commenting on his signature, which unfortunately doesn't link to a quote.
    (0)

  4. #194
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    224
    Quote Originally Posted by naero View Post
    There's raptor parties, every so often... >.>
    Raptors....like..when everyone is already at the cap anyhow. >_> So many good grinding spots that are never populated.
    (0)
    Did you expect something witty?

  5. #195
    Player
    solracht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by SeleneSinclair View Post
    Last I checked, insulting the community in your signature is inappropriate. Just because you don't like a change doesn't mean you need to insult the players who actually support what the developers have accomplished. There's nothing wrong with having an opinion, but since you've openly decided to berate the community for supporting their decision to make those changes is insulting. I've reported you, and I hope others do as well. Players like yourself aren't making this game better. The .01% of the community you represent doesn't account for the others who actually like the direction the development team has taken thus far, and look forward to upcoming changes.

    Sorry to the rest of you folks for de-railing the thread a bit. I just can't stand for people who think they "represent all of us" by berating others. I have an opinion, but I'm not calling someone a "noob" or a "bad" over it. If I had an opinion, I'd stick a [dev] tag like 99% of the community has done and expressed it with intelligence rather than spite. To the players that agree with the OP's views, I don't necessarily disagree with you, but there is a civil way to post your views. Putting up a trolling billboard is not the right way to do it.

    For those of you who are like "wha?" I'm commenting on his signature, which unfortunately doesn't link to a quote.


    If it makes you feel better, you're the third person who thought it was serious.

    EDIT: Made it more obvious, just for you. Wouldn't want all that wind going to waste.
    (0)
    Last edited by solracht; 04-09-2011 at 09:33 AM.

  6. #196
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    Join Date
    Mar 2011
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    307
    Alexia - Thank you. I really appreciate you taking the time to find that post.
    (0)

  7. #197
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    Mar 2011
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    307
    Is it still at all possible to get an SE community team member to comment here pretty please? I would really like a reply from the dev team if at all possible.
    (0)

  8. #198
    Player
    Evangela's Avatar
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    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    maybe you have to put this thread in japanese forum if you want the dev reply
    (0)

  9. #199
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    Join Date
    Mar 2011
    Posts
    307
    SE community team just posted into the "show everyone what you look like thread'

    epic fail :X
    (0)

  10. #200
    Player
    Ayerc's Avatar
    Join Date
    Mar 2011
    Location
    Las Vegas
    Posts
    155
    Character
    Ayerc Atreides
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Here's my problem. I like to finish leves when I do them. I like to gain the faction points, guild marks, etc. When I want to do leves, people always want the good ones to link, and then they want to fail them. This leads to two negatives against me: 1) I'm holding up the group while I solo the last mob, and 2) if I don't have one of the preferred leves, I'm usually told to go last, and most members, if not all leave after the good ones are done.

    Now, these negatives are usually forgiven if I run leves with my Linkshells, though many players still leave early. A majority of players participate in static leve-fail parties these days, which means I'm typically left to solo them. I could find a pick up group to do them, but that's another issue altogether. We find linkshells for a reason, don't we?

    I feel the problem lies in that leves are not balanced. There would be no need to adjust when SP was rewarded, and therefore have no further impact against players who DC while mid-leve, if they would simply even out the SP gained by all leves (for a given rank.) Dunesfolk should net the same SP as running Hiding Under Beds, for example. If you gained the same amount of SP in each leve, this wouldn't be nearly as big an issue as it is right now. People would still want to link, but with more varieties of leves in play, the odds of finding a match are greater.

    Of course, leves with fewer mob counts would be more efficient SP/hour, and would therefore be another incentive for leve-failing. So balancing leves should also include balancing mob strength to compensate. If I only have to kill 5 Pieste to finish the leve, make the fights take longer, so running a 3-star Dunefolk would take a party of 4 about the same amount of time to complete as a 3-star Hiding Under Beds. We already have a difficulty selection, so finding a target time of completion can be handled with that, while providing more challenge (and therefore SP) if players so choose. Easier said than done, I know, and there are bigger fish to fry right now, but it's still something I hope the Dev team is considering as a possible solution to this epidemic.

    Leves are supposed to be the answer for casual players, yet with the current trend of leve-failing, it's not making my casual experience any more enjoyable.
    (3)


    Dear S-E,
    Your s#!% has improved, but it's not quite there yet...you might want to see to that.
    Thanks.

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