I agree with you. At the moment we have little very little content. Everything is SP and that's it. Once SE gets some content in the game these discussions with Guild Leves will go away. As of now theirs grindind DOW/DOL/DOH, GL and NM's.levequests were suppose to be a fun activity, not something that the sole reason your doing is for sp. : / you guys like making mmos like work.... can't just have fun, you need to max out the most exp/sp you can per hour going as far as exploiting a fun casual activity.
I better have both fun and SP
Last I checked, insulting the community in your signature is inappropriate. Just because you don't like a change doesn't mean you need to insult the players who actually support what the developers have accomplished. There's nothing wrong with having an opinion, but since you've openly decided to berate the community for supporting their decision to make those changes is insulting. I've reported you, and I hope others do as well. Players like yourself aren't making this game better. The .01% of the community you represent doesn't account for the others who actually like the direction the development team has taken thus far, and look forward to upcoming changes.
Sorry to the rest of you folks for de-railing the thread a bit. I just can't stand for people who think they "represent all of us" by berating others. I have an opinion, but I'm not calling someone a "noob" or a "bad" over it. If I had an opinion, I'd stick a [dev] tag like 99% of the community has done and expressed it with intelligence rather than spite. To the players that agree with the OP's views, I don't necessarily disagree with you, but there is a civil way to post your views. Putting up a trolling billboard is not the right way to do it.
For those of you who are like "wha?" I'm commenting on his signature, which unfortunately doesn't link to a quote.
Last I checked, insulting the community in your signature is inappropriate. Just because you don't like a change doesn't mean you need to insult the players who actually support what the developers have accomplished. There's nothing wrong with having an opinion, but since you've openly decided to berate the community for supporting their decision to make those changes is insulting. I've reported you, and I hope others do as well. Players like yourself aren't making this game better. The .01% of the community you represent doesn't account for the others who actually like the direction the development team has taken thus far, and look forward to upcoming changes.
Sorry to the rest of you folks for de-railing the thread a bit. I just can't stand for people who think they "represent all of us" by berating others. I have an opinion, but I'm not calling someone a "noob" or a "bad" over it. If I had an opinion, I'd stick a [dev] tag like 99% of the community has done and expressed it with intelligence rather than spite. To the players that agree with the OP's views, I don't necessarily disagree with you, but there is a civil way to post your views. Putting up a trolling billboard is not the right way to do it.
For those of you who are like "wha?" I'm commenting on his signature, which unfortunately doesn't link to a quote.
If it makes you feel better, you're the third person who thought it was serious.
EDIT: Made it more obvious, just for you. Wouldn't want all that wind going to waste.
Last edited by solracht; 04-09-2011 at 09:33 AM.
Alexia - Thank you. I really appreciate you taking the time to find that post.
Is it still at all possible to get an SE community team member to comment here pretty please? I would really like a reply from the dev team if at all possible.
maybe you have to put this thread in japanese forum if you want the dev reply
SE community team just posted into the "show everyone what you look like thread'
epic fail :X
Here's my problem. I like to finish leves when I do them. I like to gain the faction points, guild marks, etc. When I want to do leves, people always want the good ones to link, and then they want to fail them. This leads to two negatives against me: 1) I'm holding up the group while I solo the last mob, and 2) if I don't have one of the preferred leves, I'm usually told to go last, and most members, if not all leave after the good ones are done.
Now, these negatives are usually forgiven if I run leves with my Linkshells, though many players still leave early. A majority of players participate in static leve-fail parties these days, which means I'm typically left to solo them. I could find a pick up group to do them, but that's another issue altogether. We find linkshells for a reason, don't we?
I feel the problem lies in that leves are not balanced. There would be no need to adjust when SP was rewarded, and therefore have no further impact against players who DC while mid-leve, if they would simply even out the SP gained by all leves (for a given rank.) Dunesfolk should net the same SP as running Hiding Under Beds, for example. If you gained the same amount of SP in each leve, this wouldn't be nearly as big an issue as it is right now. People would still want to link, but with more varieties of leves in play, the odds of finding a match are greater.
Of course, leves with fewer mob counts would be more efficient SP/hour, and would therefore be another incentive for leve-failing. So balancing leves should also include balancing mob strength to compensate. If I only have to kill 5 Pieste to finish the leve, make the fights take longer, so running a 3-star Dunefolk would take a party of 4 about the same amount of time to complete as a 3-star Hiding Under Beds. We already have a difficulty selection, so finding a target time of completion can be handled with that, while providing more challenge (and therefore SP) if players so choose. Easier said than done, I know, and there are bigger fish to fry right now, but it's still something I hope the Dev team is considering as a possible solution to this epidemic.
Leves are supposed to be the answer for casual players, yet with the current trend of leve-failing, it's not making my casual experience any more enjoyable.
Dear S-E,
Your s#!% has improved, but it's not quite there yet...you might want to see to that.
Thanks.
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