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  1. #1
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    Mar 2011
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    Quote Originally Posted by TheVedis View Post
    I am 100% against removing the fail option, period.
    As i stated earlier it was added on purpose by the devs. Dont need a quote about the fact they did it, go look at the patch notes to see it.

    I am however, totaly for being able to choose form EVERY leve possible every reset instead of seeing random ones pop up.
    i like the randomness to it because what was suppose to happen were once in a while a rare level will pop up with juice riches. It also makes sence with the lore. Guildleves are like merc tags. or bounties. You do the bounty objective you get rewarded. sometimes a rare bounty pops up.
    similar to crafting gathering guildleves are like work orders.
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  2. #2
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    Mar 2011
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    Quote Originally Posted by Kilta_Firelotus View Post
    i like the randomness to it because what was suppose to happen were once in a while a rare level will pop up with juice riches. It also makes sence with the lore. Guildleves are like merc tags. or bounties. You do the bounty objective you get rewarded. sometimes a rare bounty pops up.
    similar to crafting gathering guildleves are like work orders.
    i like it the way it is too, or i should say i dont mind it

    but this topic keeps coming up for 2 reasons

    1) people want to dictate how other people play, and if they dont like how something is done, no one should do it(failing leves) (these people are turds)
    2) People who want to be able to do more leves, or choose from all of them every cycle instead so they dont have to fail(this is acceptable)

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