

Excuse my curiosity, but can you elaborate how you can 'notice' if someone abandons his leve? You said "but I think the reason they do it is..." That implies that you were not told about it by others.[Dev 1011]
What I've noticed is people failing battle guildleves intentionally. I've never done it myself, but I think the reason they do it is because they can still get full sp for it, then reattempt it the next reset and get full sp for it again, with the chance that they will receive the same leve again, for even MORE sp. .
Last edited by Randis; 04-08-2011 at 10:47 PM.
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"What I've noticed" was used as a figure of speech. I was told about by LS members and have seen them do it. I just don't really know 100 percent why its done, I know somehow you get more SP but I've never been told exactly how that comes about. I assume its because you can keep the same leve after reset, then if you get it again you have it twice in the same reset? Also, if you kill all the mobs, then fail, and you can keep it, isn't that double sp for the same leve?
I'm a bit ignorant because I don't do combat leves often.
Oh btw, "but I think the reason they do it is" implies that I don't know for sure why people do it. That's all it implies. Doesn't mean I wasn't told about the FACT that it's done from someone else. Just not the reason WHY it is done.
Last edited by Jibe; 04-08-2011 at 10:58 PM.

It's really simple. Some leves simply give more SP than others due to difficulty of mobs and their number like...Dunes, ACU, RR, Levinshower (those damn goats tend to pop for a long time lol)."What I've noticed" was used as a figure of speech. I was told about by LS members and have seen them do it. I just don't really know 100 percent why its done, I know somehow you get more SP but I've never been told exactly how that comes about. I assume its because you can keep the same leve after reset, then if you get it again you have it twice in the same reset? Also, if you kill all the mobs, then fail, and you can keep it, isn't that double sp for the same leve?
I'm a bit ignorant because I don't do combat leves often.
Oh btw, "but I think the reason they do it is" implies that I don't know for sure why people do it. That's all it implies. Doesn't mean I wasn't told about the FACT that it's done from someone else. Just not the reason WHY it is done.
When linked a few times, those leves can give you quite a lot of SP (900+ per mob).
Now people know that and tend to abandon leave at crystal (yes, intentionally fail it...with the option that we have) at last mob (or before, depends on leve), in order to have that same leve next cycle (leves you fail can be redone at crystal next leve reset, without the need to go back to counter and pick it up again).
Sometimes, when you fail the leave, you might also end up having it available at the counter next reset too, you can do it twice then.
There's no bonus next cycle, no extra SP or something like that...people simply want to repeat that same leve next time they reset.
Don't forget that players that do that also DO NOT receive reward, as that leve was failed.
Also bare in mind that this has nothing to do with that "haxing" where you could pop the mobs in leve till time runs out, this has nothing to do with that.
Thanks for fully explaining it to me. So you complete the leve, leaving one mob alive, getting all the SP for that leve. Then you intentionally abandon it. Next reset you can do the leve again and get full SP for every mob. Isn't that double SP from the same leve? With a chance at getting it and doing the same thing AGAIN on next reset?It's really simple. Some leves simply give more SP than others due to difficulty of mobs and their number like...Dunes, ACU, RR, Levinshower (those damn goats tend to pop for a long time lol).
When linked a few times, those leves can give you quite a lot of SP (900+ per mob).
Now people know that and tend to abandon leave at crystal (yes, intentionally fail it...with the option that we have) at last mob (or before, depends on leve), in order to have that same leve next cycle (leves you fail can be redone at crystal next leve reset, without the need to go back to counter and pick it up again).
Sometimes, when you fail the leave, you might also end up having it available at the counter next reset too, you can do it twice then.
There's no bonus next cycle, no extra SP or something like that...people simply want to repeat that same leve next time they reset.
Don't forget that players that do that also DO NOT receive reward, as that leve was failed.
Also bare in mind that this has nothing to do with that "haxing" where you could pop the mobs in leve till time runs out, this has nothing to do with that.
IMO failing a leve intentionally is contrary to the spirit of ANY MMO and SE should change it so you can't do this. I'm really hoping to get someone from SE to post in this thread...

I would like them to say something too. Option is clearly there, I don't see any other purpose for it other than "intentionally failing leves". They must know what's going on in their game, and I'm confident that they do know people do that for a long time....why they haven't reacted to that so far...i guess we'll find out eventually.![]()
Last edited by Zacko; 04-08-2011 at 11:47 PM. Reason: spelling
Ya, I'm not really here to come out and say "this is wrong don't do it". I'm mainly just wanting some comment from SE about it, and constructive ideas from other people on how a system could be in place where players would not WANT to intentionally fail leves. Because it is true that right now, they do it because there are only a few good leves. If they were all about equal in SP terms, they would not do it.I would like them to say something too. Option is clearly there, I don't see any other purpose for it other than "intentionally failing leves". They must know what's going on in their game, and I'm confident that they do know people do that for a long time....why they haven't reacted to that so far...i guess we'll find out eventually.


Ya, I'm not really here to come out and say "this is wrong don't do it". I'm mainly just wanting some comment from SE about it, and constructive ideas from other people on how a system could be in place where players would not WANT to intentionally fail leves. Because it is true that right now, they do it because there are only a few good leves. If they were all about equal in SP terms, they would not do it.
ok well they could make it to where leves were not random I mean whats the point, just give us a list of all the leves to choose from, just make the reward random. Also people would still fail if sp was equal because people want to have the same leves as their friends so that they can leve link.


Too bad if and when they fix the unbalance crap that is in leves then maybe they should do something about failing leves. But when you get a leve such as a Necro and get all 4 pages within the first 5 nodes is BS and a waste of time for you and your group with NOTHING but crap sp gain. Now you wonder why people fail and keep the good leves especially at 45+Thanks for fully explaining it to me. So you complete the leve, leaving one mob alive, getting all the SP for that leve. Then you intentionally abandon it. Next reset you can do the leve again and get full SP for every mob. Isn't that double SP from the same leve? With a chance at getting it and doing the same thing AGAIN on next reset?
IMO failing a leve intentionally is contrary to the spirit of ANY MMO and SE should change it so you can't do this. I'm really hoping to get someone from SE to post in this thread...
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