This depends of the point of view. Extraordinary animations don't really fit MMOs well, specially because of animation time...longer animations often end being cut due command spam or avoided if they lock the character.

We do could have animations similar to FFXIII's high tier spells...those are very fast and have ace animation quality. But for WS i wouldn't expect much stuff...just think long animations like FFXI's asuran fists, rampage or penta thrust...depending of the monster it would be a bad idea staying locked due such long animations.