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  1. #21
    So I am ignorant because I thought the gameplay was slow compared to FF11...... it was very slow and got boring after awhile. Not to mention how dreadfully time consuming FF11was.... average party took 30 to an hour to establish a good party and maybe an hour or two of leveling.... wow ... go back to playing 11 spending hours doing nothing and ill stay on 14 actually enjoying it and getting way more accomplished in 2 to 3 hours then you wasting time on a game that is near end life... enjoy
    (0)

  2. #22
    Player
    YUGON's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Kaiso Yugon
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I think FFXIV battle system is faster, or it would be If that skill lag didn't exist.

    Anyway, I still like more FFXI battle system, with it's auto attack, and it's class unique skills. I would't say "no" to the same battle system here, in FFXIV, but I think the best would be an improved, or mixed system with FFXI and FFXIV ones.
    (1)
    I'm The First and The Last...
    I'm Alpha and Omega...
    I'm the Beginning...and The End..


  3. #23
    Player
    vax's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    506
    Character
    Vax Redrick
    World
    Mateus
    Main Class
    Conjurer Lv 50
    FFI to FFX were more slower than FFXII and FFXIII.
    So FF XII and FFXIII were better than I - X? No!, If you think this way, slower FF are the best.

    I love auto attack, and the only time that the game is slow are in the first levels. At 75 (90+ now) you could use plenty of abilities on any job. If you want to play more you than using auto attack you could play ranger, mage or pup using manouver.
    (1)

  4. #24
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    I for one, do not have high hopes for auto attack. I was a rdm, thf, and a dnc. I am currently playing a pug, and I think the op's comment is nonsense, even if I wasn't. It all comes down to working the battle system and your abilities, just like in xi. As a dd, I don't have to manage 10 spell timers and macros at once, the work's been drastically reduced so I can plan my next action and enjoy the fighting. couldn't do that as a Thf or a rdm, I assure you.

    Everything I would be managing in ffxi is now on two easy to follow bars, my attacks and skills literally at my fingertips. The system's ease of use is a strentgh, not a weakness.
    (0)

  5. #25
    Player
    Join Date
    Mar 2011
    Posts
    514
    I love how people defend FFXIV's systems when the game is such an abysmal failure.
    (3)

  6. #26
    Player
    Aistaraina's Avatar
    Join Date
    Mar 2011
    Posts
    335
    Character
    Aistaraina Lanae
    World
    Excalibur
    Main Class
    Bard Lv 66
    I would give many things to have FFXI style combat. Especially for the mage classes. Playing a RDM in XI, I was constantly on the go, with my eyes basically trained on my chat log and recast timers. I had my buff rotations, mob debuffs, cures, and when shit hit the fan, that's when it got really fun. Every person had a defined role that was clearly laid out.

    I just don't see it in XIV. All I do is throw up pro/shell now and again, sometimes I don't even bother because we really don't need it; and sit back and toss the occasional cure. Buffing feels pointless, debuffs feel pointless. All I do is keep AOE on, the tank targeted and my fingers over 2 and 3 for cures. Half the time i'm watching TV it's so boring. I wouldn't have dared to do that in XI lest I want to wipe us all.

    Also. Kiting. Can I have it? Seriously. Where the fuck is it. It's impossible in this game.
    (3)

  7. #27
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Aistaraina View Post
    I would give many things to have FFXI style combat. Especially for the mage classes. Playing a RDM in XI, I was constantly on the go, with my eyes basically trained on my chat log and recast timers. I had my buff rotations, mob debuffs, cures, and when shit hit the fan, that's when it got really fun. Every person had a defined role that was clearly laid out.

    I just don't see it in XIV. All I do is throw up pro/shell now and again, sometimes I don't even bother because we really don't need it; and sit back and toss the occasional cure. Buffing feels pointless, debuffs feel pointless. All I do is keep AOE on, the tank targeted and my fingers over 2 and 3 for cures. Half the time i'm watching TV it's so boring. I wouldn't have dared to do that in XI lest I want to wipe us all.

    Also. Kiting. Can I have it? Seriously. Where the fuck is it. It's impossible in this game.
    I guess fun is relative. I find this system fun, it can be more challenging, but its fun. The crab parties in casseopia and eft parties in the black shroud were places where the mobs can chew your face off. The fight is there if you look for it.

    And really? You've never kited? I haven't played a mage class yet, but I did it yesterday solo on a leve! The ranged attacks make it easier than you might think.
    (0)

  8. #28
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Before ToAU is was slow, but it didn't change the fact the battle system was dull as hell in XI.
    (0)

  9. #29
    Player
    Enthy's Avatar
    Join Date
    Mar 2011
    Posts
    571
    Character
    Enth Rax
    World
    Excalibur
    Main Class
    Archer Lv 60
    Quote Originally Posted by Aistaraina View Post
    I would give many things to have FFXI style combat. Especially for the mage classes. Playing a RDM in XI, I was constantly on the go, with my eyes basically trained on my chat log and recast timers. I had my buff rotations, mob debuffs, cures, and when shit hit the fan, that's when it got really fun. Every person had a defined role that was clearly laid out.

    I just don't see it in XIV. All I do is throw up pro/shell now and again, sometimes I don't even bother because we really don't need it; and sit back and toss the occasional cure. Buffing feels pointless, debuffs feel pointless. All I do is keep AOE on, the tank targeted and my fingers over 2 and 3 for cures. Half the time i'm watching TV it's so boring. I wouldn't have dared to do that in XI lest I want to wipe us all.

    Also. Kiting. Can I have it? Seriously. Where the fuck is it. It's impossible in this game.
    ^This. Very much so. /like
    (2)

  10. #30
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Aistaraina View Post
    I would give many things to have FFXI style combat. Especially for the mage classes. Playing a RDM in XI, I was constantly on the go, with my eyes basically trained on my chat log and recast timers. I had my buff rotations, mob debuffs, cures, and when shit hit the fan, that's when it got really fun. Every person had a defined role that was clearly laid out.

    I just don't see it in XIV. All I do is throw up pro/shell now and again, sometimes I don't even bother because we really don't need it; and sit back and toss the occasional cure. Buffing feels pointless, debuffs feel pointless. All I do is keep AOE on, the tank targeted and my fingers over 2 and 3 for cures. Half the time i'm watching TV it's so boring. I wouldn't have dared to do that in XI lest I want to wipe us all.

    Also. Kiting. Can I have it? Seriously. Where the fuck is it. It's impossible in this game.
    Yeah I agree 10000% with you. What exactly does a mage do in this game? Do you manage your MP? Nope! Do you manage your hate? Nope! Do you manage your spell usage/cds? Nope! Do you manage your debuffs or buffs? Nope!

    Basically they designed mages in this game for people with downs I guess? It's really annoying.

    This games combat system is boring for everyone, I'm passively looking at my 2nd monitor not even tabbed into the game reading forums/watching streams/watching movies etc because I don't have to pay attention AT ALL to ANYTHING. This game is beyond hello kitty easymode, it's taken easy to the extreme. It angers me so much that this games difficulty is such a joke, especially after playing FF11.

    The kiting thing is really stupid too, kiting was another one of the really fun and high skill cap things you could do in FF11, yet they completely remove it from this game? Really? LOL?

    When I was leveling my ninja in FF11, I could not type and play it, I had to pay 100% attention to everything or I'd die, I wouldn't keep hate, etc etc. How can you go from something so complex, so hard, to the crap we have in FF14?

    I invite anyone, I don't notice if anyone sucks, no one cares if someone sucks because it's impossible to be "Bad" at this game. This game is basically playable by anyone with an IQ over 40 with at least 1 working hand. I really don't get it, I'm hoping the auto-attack/combat system revamp fixes it, because this is completely retarded.
    (3)
    Last edited by Shiyo; 04-09-2011 at 08:42 AM.

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