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  1. #231
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Colino View Post
    I didn't call anyone names and do my best to never do so.

    I'm sorry it sounds like raging banther but I feel like every day that goes by they care less and less about the BASICS, the stuff that should've been in the game at launch. It just seems that they prefer to work on swimsuits and implementing elevator music on every map before actually fixing the massive lag and the jaw droppingly terrible UI.

    I'm not ranting in some huge angry rampage, I'm just talking about stuff. My language is rough and dirty sometimes but that doesn't mean I'm yelling at my screen or shaking my fist in the air while I'm typing all this stuff...
    To be fair, the music existed before game launch, and the swimsuits likely did, too. Hell, the dungeons existed before launch, we saw screenshots of them before alpha.

    My point is that there is a UI specific team, and their only task is working on the UI. That's how SE's entire development process works for every single game that is made in house. They have artists that specialize in drawing COBBLE STONES for towns.

    While I agree that LS functionality is an important matter that should be addressed, acting like every implementation to the game is taking resources away from the things that you think should be addressed first is a flawed mentality that many people seem to have on these forums. "They should have implemented THIS instead of THAT" usually doesn't hold water, because a lot of the things that have been implemented outside of mechanic revamps are assets that existed pre-launch, and pre-team shift.

    Sorry, I'm not trying to pick on you, just addressing this mentality in general. It's been irking me lately.

    Edit:
    Also, I'm happy that this topic is getting some attention. It is an issue that really does need to be addressed sooner than later. I'm tired of having my shells get re-pearled.
    (2)
    Last edited by Tsuga; 08-25-2011 at 07:51 AM.

  2. #232
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    someone go get a bazooka and blow up all the current FFXIV servers so the server mod/dev team gets pushed more to build the new server software/hardware and report how much more time it's required...

    Someone on the JP side posted there is interview back in June... dunno if I translated lol but saying on there the dev/YoshiP said they can give us roadmap of the server after the summer........
    (0)

  3. #233
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Colino View Post
    I'm sorry it sounds like raging banther but I feel like every day that goes by they care less and less about the BASICS, the stuff that should've been in the game at launch. It just seems that they prefer to work on swimsuits and implementing elevator music on every map before actually fixing the massive lag and the jaw droppingly terrible UI.
    It's not that they won't be addressing it, but that they aren't wasting any time propping up a poor system that's going to need to be replaced in its entirety. It may be inconvenient now, but it's the fastest way to get something that works well from the ground up, and I'd much prefer that.

    Take a look at the current Search system they have. They tried propping that up with some convoluted "seek" functionality that builds on the existing, inadequate system... And frankly, it was a waste of time. No one really uses it, nor would be acceptable to keep Search the way it is for the relaunch. Ultimately, it was pointless to even try adding features to something no one wants to use. It has to be overhauled.

    It's the same with the Linkshell system. They could go to great lengths to squeeze in an extra feature or two, but if it's not designed to deal with kicking someone who's offline, or requiring people to be in the same zone to perform administrative tasks, then what's the point? If it has to be completely replaced to make it work right, then don't waste time on the old system.
    (2)

  4. #234
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    So much rage in this thread. This is good.
    (0)

  5. #235
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Grim_Lion View Post
    Ya this is what Im thinking too. Sure seems this way. Sure is not a positive sign for the future.

    IT THE DAMN RETURN OF THE "PS2 LIMITATIONS" TYPE SPEAK.
    Crystal Tool limitations? Luls...i kid....sorta...lol
    (0)

  6. #236
    Player
    Shikyo's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sojiro View Post
    Hey you even tagged it correctly (well tagged it period since there isn't a specific section for it) so i'll "bump for great justice" whenever I see it drop down to the second page :P.



    Yeah, if nothing else just being able to boot offline members is all I ask for the moment. Although further down the line i'd like to see much better LS management options and features like, Last Time Online displayed, where player is located, level and current job, promoting from a distance, creating groups, LS message of the day, etc etc.
    And that my friend is exactly what XI's LS management tools offered =/ so how do ppl say it was terrible lmfao, If it was exactly like XI's ls tool system this thread would not be needed.

    Off topic but too bad they wont treat the class system the same as this rebuild from the ground up, its just as terrible. XD
    (1)
    Last edited by Shikyo; 08-25-2011 at 08:17 AM.

  7. #237
    Player
    Shikyo's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SydeBeheln View Post
    If your upset with it, than go do something else. God forbid life exists elsewhere.
    If your not one for waiting, then I highly suggest you quit, and maybe come back next year.

    Calling SE employees dumb.. PSHh I say..
    =P Tera online will drop before this game is worth playing i bet! Moderator have at you =P
    (0)
    Last edited by Shikyo; 08-25-2011 at 08:23 AM.

  8. #238
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    146
    Quote Originally Posted by Colino View Post
    The problem is this "remodeling" is taking way, way too long and the MASSIVE amount of features and settings that have been pushed back because of "server limitations" is just so huge at this point. There's no way they'll manage to push it all out as soon as the fixes are done (if they ever actually happen, because 8 months into the new dev team I'm starting to lose confidence). As it stands they're all promises they can't keep and those (IMO) are exactly what got this game such a bad rep in the first place.
    I'm sure they wanna have it done and all the features added just as much as you do but the fact is its not there yet or we would have it, you can complain all you like but it won't speed their processes up any. Just know that they are working on it and if its worth doing its worth doing right so they don't have to back track anymore then they have to. Trust me they wanna fix this because its one of the many stepping stones toward making money off this game.
    (0)

  9. #239
    Player
    Vesper's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    While I really enjoy this game I have to say, the coding in this game must be an absolute friggin mess. So many times we finally get a response to a request and its nearly always "We want to implement x, y and z but its going to take time because A, B and C need to be completely redsigned."

    This game came out in 2010, I don't know wtf was done to make this game so hard to make updates and changes to, but I really hope you guys have learned for your next mmo, I have never seen a company post so many "Its hard zomg" responses as I have seen with XIV.
    (4)

  10. #240
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    146
    Quote Originally Posted by Vesper View Post
    While I really enjoy this game I have to say, the coding in this game must be an absolute friggin mess. So many times we finally get a response to a request and its nearly always "We want to implement x, y and z but its going to take time because A, B and C need to be completely redsigned."

    This game came out in 2010, I don't know wtf was done to make this game so hard to make updates and changes to, but I really hope you guys have learned for your next mmo, I have never seen a company post so many "Its hard zomg" responses as I have seen with XIV.
    yeah when i bought the game i really didn't expect all that lol
    (0)

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