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  1. #111
    Player
    Asmeret's Avatar
    Join Date
    May 2011
    Posts
    236
    Character
    Asmeret Ikati
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Elkwood View Post
    So what you are saying to us in short is I am now just rank 3 I have not played the game in forever if even at all, you barely login but maybe 1-2x a month and expect to be in a good LS. Here is an idea for you actually run a LS on a daily basis keep track of the trends as to when people have logged in and then give an opinion. Many of us expressing our displeasure on the current situation or lack thereof actually do have spreadsheets and data to backup our displeasure for the ability to have to remake and not just be able to kick those who no longer login.

    2700 posts and you still have no clue about anything in this game, your "Disclaimer" at the bottom of your signature proves this. You have not experienced most of the game, you do not have every class leveled above 30, have not selected a job and actually created it. You have not actually fought any of the "End Game" NM, so you really know nothing about how this game works or runs.

    If you have an opinion fine whatever, but calling LS leaders pathetic because we want to properly manage our linkshells is absurd.
    You have to admit, that was spot on.

    Edit: I love how her signature is so hypocritical.
    (2)
    Last edited by Asmeret; 05-26-2011 at 10:10 PM.

  2. #112
    Player
    rho's Avatar
    Join Date
    Mar 2011
    Posts
    44
    Character
    Rhomillmar Rellphynn
    World
    Excalibur
    Main Class
    Scholar Lv 60
    I agree wholeheartedly with the OP.
    I really do hope the dev team will raise this issue because these options are fundamental for all linkshell administrators. (should have been already implemented quite a while ago)
    As a linkshell creator/leader it saddens me to see 30+ ls members that are fundamentally ghosts just taking up space..
    Please SE have plans for this after the battle system has been updated!
    (and please consider adding a mail system to enhance communications ect since this IS an mmo!) ((thank you))
    (1)

  3. #113
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    This topic needs the loving attention of our resident good news bear Bayohne!
    (2)


    Keith Dragoon - Ambassador of Artz and Adorable

  4. #114
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    can't let this fall off the front page just yet. :P
    (1)

  5. #115
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Kilta_Firelotus View Post
    not tpo bump the thread but you guys are kinda being pathetic at this point.
    Pathetic for what? Wanting something that is essential to running an organization? Please.

    They told you what was up. Deal with it. There is alot more coding involed then you might think.
    Bullshit. Chances are they need to remove a few lines of code rather than actually write anything.

    And also ffxi never had a remove offline member option. Only a kick from anywhere option that was abused very quickly.
    Red-herring.

    Abuse? Even after being kicked out of a dozen linkshells for being controversial within the matter of hours, I at least knew it was their right to do so.

    I'm kinda happy removing members is a bit hard. Means you need to work harder on making sure the members you add are good.
    Red-herring. Maybe you should try being a Linkshell Leader for once, I don't think you'd last two minutes.

    You guys are letting people bug ya. Honestly how long do you wait before a huge list of people are "inactive" a week a mnth? Preferable id wait 2 mnths and 30 inactive people before letting ppl know of a LS remake.
    I've seen nothing from anyone in any thread that suggests they've not waited a while; furthermore, this is another absolute red-herring.

    Here is an idea for members make a temp trial LS and a main LS. When you meet new ppl put them in the temp LS that has a few member from the main, so you get a feeling for people.
    Here is an idea: quit making up excuses and red-herrings.

    The reality is leading any type of organization requires having certain features, or to be exact, abilities, whether it's in the real world or a video game, that include being able to remove from organization any such people that do not fit with the association.
    (3)

  6. #116
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Well said Dragon Well said, O yeah Bumping to keep on main page... Devs a response would be nice BTW
    (1)

  7. #117
    Player
    Pulseczar's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    371
    Character
    Suede Derviant
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Bumping till we get some sort of an answer as to why this is not in the game; would love to hear the answer.
    (1)
    Last edited by Pulseczar; 05-29-2011 at 12:23 AM.

  8. #118
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Pulseczar View Post
    Bumping till we get some sort of an answer as to why this is not in the game; would love to hear the answer.
    We sort of have answers from the Community Reps but they just reiterate the issue or skirt around it. Not to say it's a fault of their own, but there is a strict process they have to go through in order to get information to us. The pressure I think is on the dev team, specifically the UI team.

    I would like to hear from the UI lead member why this wasn't addressed months ago, and what actually made this particular subject so hard to tackle.
    (0)

  9. #119
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Rhomagus View Post
    We sort of have answers from the Community Reps but they just reiterate the issue or skirt around it. Not to say it's a fault of their own, but there is a strict process they have to go through in order to get information to us. The pressure I think is on the dev team, specifically the UI team.

    I would like to hear from the UI lead member why this wasn't addressed months ago, and what actually made this particular subject so hard to tackle.
    Funny thing is this shouldn't be hard to accomplish, All teh team should have to do is remove the restrictions as most of what we are asking for is in game but you just have to be standing next to the person. Remove that restriction boom problem solved.
    (1)

  10. #120
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Elkwood View Post
    Funny thing is this shouldn't be hard to accomplish, All teh team should have to do is remove the restrictions as most of what we are asking for is in game but you just have to be standing next to the person. Remove that restriction boom problem solved.
    That's the thing, it does seem quite easy from our point of view, so it's really not understandable why it wasn't fixed long ago. If the devs would state whats the problem is, then maybe I'd understand. Otherwise it just looks like they are labeling it as unimportant - which it isn't.
    (1)

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