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Thread: The Monk Temple

  1. #981
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by hehe86 View Post
    Kinda frustrating nobody wants a monk for their coil party. Especially when you're solo (not much friends).
    I have BRD and BLM relics as well. My FC still asks me to come on MNK for Turns 1-5. If you play with a group of people with a solid head on their shoulders, they will recognize the benefits of having a MNK in coil. The ability to solo-silence isn't even the main reason.
    (0)

  2. #982
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Basically the MNK's raw DPS + Mantra util versus the DRG's higher AOE DPS and single target Bard fluffing.

    The ADS silence is nice, but I honestly wouldn't ever want a raid to rely on that versus a Bard + PLD, even if the MNK is reliable on it. Seems like it would simply be better to have the MNK going full throttle (and save TP). The MNK could fill as backup for missed silences.
    (1)
    Last edited by EasymodeX; 11-07-2013 at 03:51 AM.

  3. #983
    Player
    Nubian's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Nubian Nabaat
    World
    Odin
    Main Class
    Pugilist Lv 50
    So I spent the evening in Coil turn 2, taking turns silencing the nodes/ADS with a Bard. The problem is that my silencing actually registering and silencing the nodes/ADS was really random. Even though I was executing Arm of the Destroyer as soon as High Voltage started charging it would still go off some times. Can this all be attributed to lag and some kind of delay of the boss' skill-charge that I see and what the server actually registers? Has anyone else been experiencing the silencing not registering even though you're sure it should have? Or am I just missing something?
    (0)

  4. #984
    Player
    Teeko's Avatar
    Join Date
    Aug 2013
    Posts
    374
    Character
    Kit Tinkerton
    World
    Lamia
    Main Class
    Dragoon Lv 100
    You need to be in the correct form (in this case Opo-opo form) for arm of the destroyer's silence to count.
    (4)

  5. #985
    Player
    Nubian's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Nubian Nabaat
    World
    Odin
    Main Class
    Pugilist Lv 50
    Does this mean I have to do Arm of the Destroyer at least 10 seconds after executing Snap Punch or Demolish to actually be in Opo-opo form and triggering the silence? I.e it won't work if I stand around auto-attacking for too long in preparation for the High Voltage to start to charge.
    (0)

  6. #986
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Nubian View Post
    Does this mean I have to do Arm of the Destroyer at least 10 seconds after executing Snap Punch or Demolish to actually be in Opo-opo form and triggering the silence? I.e it won't work if I stand around auto-attacking for too long in preparation for the High Voltage to start to charge.
    Snap Punch / Demolish / Rockbreaker all put you into Opo-opo form. Not sure where you got the idea that you needed to wait 10 seconds for anything.

    Also, it's not a good idea to use a MNK for silencing. Better to have 2 BRDs do it... and if only one BRD, the BRD can alternate with the tank.
    (0)

  7. #987
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nubian View Post
    Does this mean I have to do Arm of the Destroyer at least 10 seconds after executing Snap Punch or Demolish to actually be in Opo-opo form and triggering the silence? I.e it won't work if I stand around auto-attacking for too long in preparation for the High Voltage to start to charge.
    The most important thing to know when silencing on Turn 2 (I do it rather often solo) is the timing of High Voltage. This will allow you to know when you need to slow down or speed up to get yourself into Opo-opo Form for that Arm of the Destroyer silence when it comes. Each node does their first High Voltage at different times, which you'll need to learn from fighting them a couple of times. But after each node does their initial HV, each subsequent HV happens in approximately 23-25 seconds. So you just count down in your head and use your attacks accordingly, and you'll hit the Silence every time.

    The only minor wild card is ADS at the end, who does his initial HV almost immediately, then goes on the 23-35 second timer, but after casting Allagan Rot seems to go on a different timer for the very next HV afterward (usually does Piercing Laser, then HV in my experience), and then after that goes back to the 23-25 second timer.
    (0)

  8. #988
    Player
    MisakiSatomi's Avatar
    Join Date
    Aug 2013
    Posts
    155
    Character
    Misaki Satomi
    World
    Tonberry
    Main Class
    Gladiator Lv 8
    Silencing ADS/Nodes:
    2, 3-5 skill rotation(The other 2 skills are ToD & Fracture) for the second and onwards for Turn 2 ADS and all nodes. ADS phase transition resets his rotation.
    1, 3 skill rotation for the first High Voltage from Turn 1 ADS and Turn 2 ADS. Perfect Balance for the initial High Voltage from Turn 1 ADS.
    This was with 471 skill speed. I only had one chance to silence(my group doesn't want me to ) but this was what i gathered so just adjust with your experience.
    Some more info and detailed explanations.
    (0)
    Last edited by MisakiSatomi; 11-11-2013 at 03:22 PM.

  9. #989
    Player
    Nubian's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Nubian Nabaat
    World
    Odin
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    Snap Punch / Demolish / Rockbreaker all put you into Opo-opo form. Not sure where you got the idea that you needed to wait 10 seconds for anything.
    Also, it's not a good idea to use a MNK for silencing. Better to have 2 BRDs do it... and if only one BRD, the BRD can alternate with the tank.
    The 10 seconds come from that you're only in one form for that long until it resets. However, I thought it always reset to opo-opo form for some reason. Thx for all the helpful tips everyone, I know it's not optimal for a MNK to silence but we got pretty far with our setup and this knowledge will hopefully take my group all the way It was only frustrating when I thought it was about lag, now I know it's my fault so I can at least try to improve
    (0)

  10. #990
    Player
    Teeko's Avatar
    Join Date
    Aug 2013
    Posts
    374
    Character
    Kit Tinkerton
    World
    Lamia
    Main Class
    Dragoon Lv 100
    Good luck on ADS, hope you kill it!
    (0)

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