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Thread: The Monk Temple

  1. #531
    Player
    kataly's Avatar
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    Aug 2013
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    27
    Character
    Clio Astra
    World
    Ultros
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    Pugilist Lv 50
    Quote Originally Posted by Rapiso View Post
    That's how it's work
    ...How do you know? Does this mean that Demolish is useless?
    (0)

  2. #532
    Player
    Valsh's Avatar
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    Aug 2013
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    Character
    Nala Valsharess
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by kataly View Post
    ...How do you know? Does this mean that Demolish is useless?
    Even without dragon kick debuff it should still be more potency than Snap Punch assuming it gets to run for the full duration.
    (0)

  3. #533
    Player
    Rapiso's Avatar
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    98
    Character
    Rapiso Tapiso
    World
    Ragnarok
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    Pugilist Lv 50
    Quote Originally Posted by kataly View Post
    ...How do you know? Does this mean that Demolish is useless?
    Dummies, no.
    (0)
    Rapiso 'World Best Monk' Tapiso - Black Hope - Moogle
    Stream : http://www.twitch.tv/lerapiso
    Cool Site : http://www.ffxiv-codex.fr/

  4. #534
    Player
    enil's Avatar
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    Sep 2013
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    162
    Character
    Mirri Weatherlight
    World
    Tonberry
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Rapiso View Post
    Dummies, no.
    Are Dummies an ideal test case?
    I don't know how it works in FFXIV but does defence work exactly the same vs DoTs and DD?
    (0)

  5. #535
    Player
    Almalexia's Avatar
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    Mar 2011
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    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    A DoT is basically an X potency WS (where X is the potency of the DoT) that occurs every 3 seconds. Calculations for DoT damage are exactly the same as direct damage.
    (0)

  6. #536
    Player
    LiuKang's Avatar
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    Aug 2013
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    16
    Character
    Liu Kang
    World
    Leviathan
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    Pugilist Lv 50
    Here's a comparison of Monk's Mythology gear vs. Allagan gear from Coil.

    http://i.imgur.com/4FFBsD3.jpg
    (0)

  7. #537
    Player
    Miridori's Avatar
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    Sep 2013
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    40
    Character
    Vann Leon
    World
    Tonberry
    Main Class
    Arcanist Lv 70
    How about off GCD skill. What are some sustainable/spammable option. I would imagine Steel Peak is not one of them....
    (0)

  8. #538
    Player
    SedoSan's Avatar
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    Sep 2012
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    29
    Character
    Sedo Junaibi
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    I'm very disappointed with monk's output power... Lets see why:
    • Need to build GL3 at every fight so that's at least 12 seconds of no optimum damage
    • Perfect balance has a 5 3 minutes cool down so don't use it as an excuse
    • In a dungeon, moving from one location to another would probably make you lose GL3 (thus overall lower DPS)
    • HP!, Monks always had pride with their enormous HP! I want my HP to be over NINE THOUSAAAAND
    • Always need to be moving between back and flank (harder to do with some mobs like demon wall, etc...)
    • We have to abide by our rotation in order to keep GL3 up
    • Even if we do everything perfectly, other classes EASILY out damage us...

    I did AK yesterday with my brothers, me being a monk, one of them being a summoner... I averaged around 360k damage (130 DPS) while he did around 420k damage (160 DPS) not to mention that his summons each did around 40 DPS extra!
    I might have done slightly more damage to the final boss but still not satisfied.
    I had avengers HQ equipped with some other darklight gear and lv55~60 items.

    While I only did around (130) DPS in AK, I could easily strike 200+ DPS on striking dummy in dragonhead. I use FFXIV-APP parser (which is very cool btw). But in real situation such as dungeons where you have to rebuild GL3 every time and not a lot of AoE attacks, monk is inferior. I'm a die hard MONK since FF1, I love the job, but the one in XIV does not live to rep

    I know a lot might say he is good for single boss fights (but even with that he keeps rebuilding GL3 from time to time when a boss does a special move), but that's about it =\
    (0)
    Last edited by SedoSan; 09-24-2013 at 01:57 PM.

  9. #539
    Player
    cfStatic's Avatar
    Join Date
    Aug 2013
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    86
    Character
    Reyka Skyyguarde
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by SedoSan View Post
    I'm very disappointed with monk's output power... Lets see why:
    • Need to build GL3 at every fight so that's at least 12 seconds of no optimum damage
    • Perfect balance has a 5 minutes cool down so don't use it as an excuse
    • In a dungeon, moving from one location to another would probably make you lose GL3 (thus overall lower DPS)
    • HP!, Monks always had pride with their enormous HP! I want my HP to be over NINE THOUSAAAAND
    • Always need to be moving between back and flank (harder to do with some mobs like demon wall, etc...)
    • We have to abide by our rotation in order to keep GL3 up
    • Even if we do everything perfectly, other classes EASILY out damage us...

    I did AK yesterday with my brothers, me being a monk, one of them being a summoner... I averaged around 360k damage (130 DPS) while he did around 420k damage (160 DPS) not to mention that his summons each did around 40 DPS extra!
    I might have done slightly more damage to the final boss but still not satisfied.
    I had avengers HQ equipped with some other darklight gear and lv55~60 items.

    While I only did around (130) DPS in AK, I could easily strike 200+ DPS on striking dummy in dragonhead. I use FFXIV-APP parser (which is very cool btw). But in real situation such as dungeons where you have to rebuild GL3 every time and not a lot of AoE attacks, monk is inferior. I'm a die hard MONK since FF1, I love the job, but the one in XIV does not live to rep

    I know a lot might say he is good for single boss fights (but even with that he keeps rebuilding GL3 from time to time when a boss does a special move), but that's about it =\
    Perfect Balance is a 3 minute cooldown. 60 seconds in a minute, 180/60=3.

    Also, FFXIV-APP is very iffy when it comes to DoT DPS. This could result in bad results(with a very large bias toward SMN depending on some of the things I've heard tossed around).

    It sounds like you're experiencing a lot of disconnects and dropped stacks, to which I can only say you should reconsider your rotation if that's your issue.
    (0)

  10. #540
    Player
    SedoSan's Avatar
    Join Date
    Sep 2012
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    29
    Character
    Sedo Junaibi
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by cfStatic View Post
    Perfect Balance is a 3 minute cooldown. 60 seconds in a minute, 180/60=3.

    Also, FFXIV-APP is very iffy when it comes to DoT DPS. This could result in bad results(with a very large bias toward SMN depending on some of the things I've heard tossed around).

    It sounds like you're experiencing a lot of disconnects and dropped stacks, to which I can only say you should reconsider your rotation if that's your issue.
    My rotation is perfect (never drop GL during constant fight), I don't have any disconnection, its just that moving to one location to another makes you
    lose it (no mobs in the way to keep it on).

    As for DPS, I tested it, it calculates DoT damage accurately.

    however this isn't the point, the point is that monks even if played perfectly won't be as good as a bard or a smn, i didn't try parsing a drg or blm so i dunno.

    so, hard to play -> low gains. I'd say it really needs tweaking balancing....
    (0)

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