and for when you say Internal Release into 3 snaps I assume you mean Perfect Balance. In which case a rotation I found that's pretty sweet imo is

PB- Demolish - B4B- Snap - Internal - Snap - Steel Peak - DK- Howling Fist - Twin - ToD - Boot - True- Demolish

All that within the PB Duration then I do the combo sequence that I mention above.[/QUOTE]

Ok I've been playing mnk since ARR came out and it still bothers me why we include OGCD(HF AND S PEAK) in our PB. Why not HF and S Peak after PB. I do that rotation also I just don't know why that's considered optimal PB.