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Thread: The Monk Temple

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  1. #1
    Player
    BMihawk's Avatar
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    Nov 2013
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    53
    Character
    Bartholomew Mihawk
    World
    Tonberry
    Main Class
    Gladiator Lv 50

    How much are you dealing ?

    Managed to level my monk up to 50 and gearing it to a decent 85 with some myths and primal weapon and accessory.

    Im dealing close to 280 dps without limit break in T1 Cad. Taking a break from tanking im now obsessed with how much damage i can deal. So im asking, at ilvl 85 what should a monk's dps be.

    Another question is, when GL3 is up and have PB for use. What skills do you guys normally use ? I used BfB with Bootstrike. But the numbers just seem minimal. Is it because BS usually crits from the rear thats why its damage is somehow capped ? Should i be using Snap Punch instead.
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  2. #2
    Player
    Kirinichibon's Avatar
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    Feb 2014
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    174
    Character
    I'zizi Pi
    World
    Faerie
    Main Class
    Arcanist Lv 65
    Quote Originally Posted by BMihawk View Post
    Managed to level my monk up to 50 and gearing it to a decent 85 with some myths and primal weapon and accessory.

    Im dealing close to 280 dps without limit break in T1 Cad. Taking a break from tanking im now obsessed with how much damage i can deal. So im asking, at ilvl 85 what should a monk's dps be.

    Another question is, when GL3 is up and have PB for use. What skills do you guys normally use ? I used BfB with Bootstrike. But the numbers just seem minimal. Is it because BS usually crits from the rear thats why its damage is somehow capped ? Should i be using Snap Punch instead.
    You only get 1 sure crit with BS, I thought. I haven't been using PB as a single target damage spike when GL3 is already up, as I would still be working my rotation to keep up DK/TS/Dots. If I'm using PB from scratch, I usually go Demo-DK-(IR)TS-SP-SP-Demo...then my normal GS3 rotation alternating DK+TS -Demo- BS+TS -SP-. Though, I could be horribly wrong and I'll admit that I might sometimes throw in an extra DK when I want to see my toon breakdance.
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  3. #3
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    BS is an autocrit from the rear if you're in opo-opo stance, yes.

    As for a solid PB opener:

    Quote Originally Posted by NoctisUmbra View Post
    Demo > BfB > Snap > IR > Snap > Steel > DK > Howl > Snap > DK > Twin > ToD > Demo > Boot* > True > Snap > DK > Twin > Snap > etc...

    *Alternatively, one can replace this Boot with a DK, and make it so DK never drops. Should the DK here crit, it would be no different from a Bootshine anyway. On the other hand, if it does not crit, the DPS loss from it is theoretically greater than the DPS loss from having blunt resist down for 2 skills.
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  4. #4
    Player
    Sleigh's Avatar
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    Sep 2013
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    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by NoctisUmbra View Post
    Demo > BfB > Snap > IR > Snap > Steel > DK > Howl > Snap > *********DK********* > Twin > ToD > Demo > Boot* > True > Snap > DK > Twin > Snap > etc...
    Minor thing that should be done different:

    Bootshine instead of Dragon Kick after PB because there's no Opo-opo bonus. Since there's no bonus, Bootshine is simply the same or better because there's no positional for the same damage, as well as less animation time so a moving enemy won't cut off Bootshine but may cut off Dragon Kick.
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  5. #5
    Player
    NoctisUmbra's Avatar
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    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Sleigh View Post
    Minor thing that should be done different:

    Bootshine instead of Dragon Kick after PB because there's no Opo-opo bonus. Since there's no bonus, Bootshine is simply the same or better because there's no positional for the same damage, as well as less animation time so a moving enemy won't cut off Bootshine but may cut off Dragon Kick.
    That's fine. Doesn't matter either way as you said. I just use DK there since I'm going to use Twin right after it and used Snap right before it so it just fits (also the way my cross hotbar is setup).

    Worth mentioning though that animation time doesn't matter for positionals or getting cut off. The success of an attack landing and its position, etc are determined almost immediately after the skill is fired off, so the animation makes no difference.

    I've seen myself punching and kicking air like a madman wildly as part of Demolish after hitting the skill on a target I'm near after I start running away from it.
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  6. #6
    Player
    BMihawk's Avatar
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    Nov 2013
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    53
    Character
    Bartholomew Mihawk
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Im not actually relating to the PB opener but rather when you already have GL3 up and you pop PB to use a move. Usually SNAP or BS. Which is more rewarding while taking into consideration that you have IR and BfB available.

    Reading some other post, some people suggested going BS as it crits 100% of the time as long your on the rear of the mob, making sure to hit snap once the GL3 stacks are dying while keeping TS up to ensure that 10% damage buff are up as well.

    So the other day while doing coil. I pop-ed PB while already in GL3. Without BfB, Bootstrike hits about 520 while with BfB it hits about 530-540 range. It seems not beneficial using BfB here as to me it seems as if the crit damage is "capped" as compared to using SNAP + IR + BFB which could sometimes go as high as 700+ and hits about the same as BS without BfB.

    So my question is, do we usually use SP as a damage dealing move when already in GL3 and PB is popped to use the non form bonus or is Bootstrike the better option.
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    Last edited by BMihawk; 03-13-2014 at 11:18 AM.

  7. #7
    Player
    NoctisUmbra's Avatar
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by BMihawk View Post
    Im not actually relating to the PB opener but rather when you already have GL3 up and you pop PB to use a move. Usually SNAP or BS. Which is more rewarding while taking into consideration that you have IR and BfB available.

    Reading some other post, some people suggested going BS as it crits 100% of the time as long your on the rear of the mob, making sure to hit snap once the GL3 stacks are dying while keeping TS up to ensure that 10% damage buff are up as well.

    So the other day while doing coil. I pop-ed PB while already in GL3. Without BfB, Bootstrike hits about 520 while with BfB it hits about 530-540 range. It seems not beneficial using BfB here as to me it seems as if the crit damage is "capped" as compared to using SNAP + IR + BFB which could sometimes go as high as 700+ and hits about the same as BS without BfB.

    So my question is, do we usually use SP as a damage dealing move when already in GL3 and PB is popped to use the non form bonus or is Bootstrike the better option.
    Overall I'd suggest against using PB for anything other than GL3 recovery, unless you're absolutely certain you won't lose it for whatever content you're doing.

    Also, on MNK BfB is only a 10% increase in damage. That said, even then what you're suggesting seems off. Idk... I've seen my Bootshines get the expected increase in damage from BfB.
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  8. #8
    Player
    Ricdeau's Avatar
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    Aug 2013
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    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by NoctisUmbra View Post
    Overall I'd suggest against using PB for anything other than GL3 recovery, unless you're absolutely certain you won't lose it for whatever content you're doing.

    Also, on MNK BfB is only a 10% increase in damage. That said, even then what you're suggesting seems off. Idk... I've seen my Bootshines get the expected increase in damage from BfB.
    I completely agree with Noctis on the use of PB. Sure it might net you a small DPS increase, but if you drop GL3 during the fight and don't have PB available to recover you stand to lose far more.

    Also on the note of BfB on Bootshine, I definitely track a damage increase when it's up on on that move. For example on a dummy I had Bootshine doing ~525 damage average without BfB up and around ~585 average with it up (600 highs).
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  9. #9
    Player
    BMihawk's Avatar
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    Character
    Bartholomew Mihawk
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ricdeau View Post
    I completely agree with Noctis on the use of PB. Sure it might net you a small DPS increase, but if you drop GL3 during the fight and don't have PB available to recover you stand to lose far more.

    Also on the note of BfB on Bootshine, I definitely track a damage increase when it's up on on that move. For example on a dummy I had Bootshine doing ~525 damage average without BfB up and around ~585 average with it up (600 highs).
    Thank you Noc and Ricdeau on your inputs. I would probably keep the PB stacks for when GL3 drops due to mechanics but what if the phase allows you to use PB stacks to deal extra damage considering all your dots are up or its still a no no ?
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