No, Fracture is not worth using after 2.1. Use Foresight instead, the defense can really help in times when you know you are going to take damage.Just wondering, is it worth it to work Fracture into your rotation?
As it stands, vs. Boss enemies I am doing:
Dragon -> Twin Snake -> Snap -> Dragon (to actually apply the debuff) -> Fracture -> Twin Snake (refresh the buff) -> Touch of Death -> Demolish -> Howling Fist -> Bootshine - True Strike -> Snap -> Internal/BforB macro -> Dragon -> Twin -> Snap -> Boot -> rinse and repeat until I need to reapply Dots switching out Howling Fist with Mythril Peak (cause Howling is usually on CD).
What I'm finding is that Fracture does like... 7-20 damage each tick generally while Touch does about 50-75 and Demolish does about 75+.
Anyone have any input or any thoughts on the rotation (I find it to be pretty standard, mixing in anything that may be needed [AotD very very rarely])
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