Why would your maximum dps rotation include ID, if you can get higher than ID damage with your "dps" half of your 6 hit rotation, for at least 25% less TP?

BS does 150*1.5, ridiculously high 225 potency, at 60 TP.
True does 190, can crit, and only costs 50 TP
Snap still does 180, can crit, and costs 50 TP.

ID is 180, lower than all of them, and costs 80 TP.

And you need the other half of your rotation to keep up buffs.

At what point is ID ever useful now?

Also, what did monk do to require such buffs?

They were already the top TP user, now they're going to be miles ahead of everyone else.

I'm talking 20% more damage if not more.