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Thread: The Monk Temple

  1. #1111
    Player
    Reyki's Avatar
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    Aug 2013
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    93
    Character
    Tatsuya Nekomiya
    World
    Moogle
    Main Class
    Pugilist Lv 50
    in 2.2 , i don't think they'll put more static bosses , like ak/wp etc .....so it'll change nothing.
    (0)
    FR

  2. #1112
    Player
    Allyrion's Avatar
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    Aug 2013
    Location
    Ul'dah
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    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Additional note btw - our Blood for Blood is now 10%, down from 20%.
    Hardly offsets these major buffs, just mentioning.

    Positioning is also going to play a bigger role as True Strike's position matters much more now and Demolish actually has a positional bonus.
    This looks like it'll add a lot more flavor to our rotation, even though I already use Bootshine and True Strike.

    Quote Originally Posted by Esmian View Post
    Those monk buffs are out of this world tho. Looks like True Strike will be the new go-to move for PB duration.
    To some extent. You will still need to make sure to maintain your buffs if you use it for burst and True Strike does not add a GL stack.
    (0)

  3. #1113
    Player
    MomoOG's Avatar
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    Aug 2013
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    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    These buffs are nuts. Do I have to afk for 30 seconds before every fight now so I don't take aggro or what? To be fair some of the changes require more demanding play with more constant positional movement from flank to back but the GL buffs looks particularly excessive to me.
    (0)

  4. #1114
    Player
    Rapiso's Avatar
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    Sep 2013
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    98
    Character
    Rapiso Tapiso
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Am i the only one who thinks that these changes will make monk the easiest class to play ?
    (0)
    Rapiso 'World Best Monk' Tapiso - Black Hope - Moogle
    Stream : http://www.twitch.tv/lerapiso
    Cool Site : http://www.ffxiv-codex.fr/

  5. #1115
    Player
    Subucnimorning's Avatar
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    Aug 2013
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    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    I didn't think Monks needed damage buffs, just something to make losing GL3 less punishing. This will be interesting to see how much dps we are doing next week.
    (0)

  6. #1116
    Player Rochetm's Avatar
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    Sep 2013
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    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    I think our threat is an issue on purpose. Right now we sit on top of the DPS meters but we are the only dps without threat reducing abilities. That means while we do more damage it gives other a way of catching us. It also caps our dps so no mater how good we are we will never be over a certain level.

    I am so damned happy they didn't increase the duration on GL. That is our skill check and I like it just the way it is. The other buffs are nice bonuses and fast/more shoulder tackle is so nice and will be great for keeping up GL.

    Sadly one ilm punch is still trash and fists of wind is still pointless... even worse with faster shoulder tackles.
    (0)

  7. #1117
    Player
    Rapiso's Avatar
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    Sep 2013
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    Character
    Rapiso Tapiso
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rochetm View Post
    I think our threat is an issue on purpose. Right now we sit on top of the DPS meters but we are the only dps without threat reducing abilities. That means while we do more damage it gives other a way of catching us. It also caps our dps so no mater how good we are we will never be over a certain level.
    Shield Oath is buffed, more enmity gain, and WAR will be as viable as PLD as main tank, so maybe threat will not be our major trouble in 2.1
    (0)
    Rapiso 'World Best Monk' Tapiso - Black Hope - Moogle
    Stream : http://www.twitch.tv/lerapiso
    Cool Site : http://www.ffxiv-codex.fr/

  8. #1118
    Player
    Esmian's Avatar
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    Sep 2013
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    255
    Character
    Esmian Leithrit
    World
    Mateus
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Allyrion View Post

    To some extent. You will still need to make sure to maintain your buffs if you use it for burst and True Strike does not add a GL stack.
    DK, Twin snakes, SP, PB, True Strike x 4, Demolish. for the GL stack. Alternatively you could also also do True Strike x 3, DK, Demolish if you didn't want the DK debuff to fall off.
    (0)

  9. #1119
    Player Rochetm's Avatar
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    Sep 2013
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    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Rapiso View Post
    Am i the only one who thinks that these changes will make monk the easiest class to play ?
    So how does making our rotations more complex and important make it easier to play?

    Are you serious or a troll?

    GL stacks are even more important now. We have a new attack to use from rear and an attack that is now our most powerful ability if used correctly that used to be nearly unusable in a rotation.... Did I miss something?
    (1)

  10. #1120
    Player
    Allyrion's Avatar
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    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Esmian View Post
    DK, Twin snakes, SP, PB, True Strike x 4, Demolish. for the GL stack. Alternatively you could also also do True Strike x 3, DK, Demolish if you didn't want the DK debuff to fall off.
    Yes, the latter will work since they increased Twin snakes.

    Quote Originally Posted by Rapiso View Post
    Am i the only one who thinks that these changes will make monk the easiest class to play ?
    As Rochetm said, I don't see it.
    We'll be OP as all hell but difficulty of the class will only increase with the changes made. The rotation now has more position demands and losing GL3 is a bigger deal.
    Demolish even has a positional attack now attached to the dot.

    The difference in skill between Monks will be more apparent than ever.
    (1)

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