Quote Originally Posted by EasymodeX View Post
That would be true if the "speed enhancement" from GL operated the same way as SS. It doesn't.



Specifically, this isn't very true.

However, the basic concept you mentioned is accurate.

... which is why Monks actually have a pretty good crit stat weight with 0 bootshine use despite having a traited IR.



The current formulas use 0.0693% * crit rating = crit%. Based on data compiled from beta: http://valk.dancing-mad.com/?page_id...riticalHitRate
guys that site is updated from beta 4, i am not secure that is rly accurate, they don't give any update or news from 2 months, probably the owner of the site has left the game before completing the tests