In the first Stance/Opo Opo yes its a 100% crit chance which makes its a HUGE DPS increase in your rotation. True Strike only gets 5% from the back which is kinda meh but you get a 10 potency increase of Twin Snakes no matter what position,



Well then my BS is broken because I don't always get a Crit Hit, Even when i'm testing on the striking dummy.



Then that means you weren't in Opo-opo stance. The bonus doesn't work on an opening even if you're under the effect of Perfect Balance (though that does let Dragon Kick immediately apply its debuff, which is weird).
With this character's death, the thread of prophecy remains intact.



Ok I thought that when you have GL up you are in Opo-opo form at all times until it falls? If not then that would be why it doesn't always Crit hit for me. Only reason I think that you are in Opo form at all times when GL is kept up is that AoTD bonus is Silence which in Turn 2 of coils I use a lot and always see it proc.



Also another Question cause I spent the week getting LNC to 34 and MRD to 26 finally ^^ in what order should I use IR and BFB?
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