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Thread: The Monk Temple

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  1. #11
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Allyrion View Post
    In my last post, I was actually thinking of muscle memory but reaching the opposite conclusion. I believe muscle memory can lead you to learn a complicated rotation once you keep testing it in different environments.
    Eventually, all you need if to feed yourself the situational information and then you will already know what to do.

    I'm not saying to over reach, if you're not comfortable. It's okay to play it safe, especially if it ends up a dps loss because you let your buffs/debuffs fall off.
    You shouldn't preach the opposite though. Everyone should, at least, keep the goal of performing optimally in hectic situations in mind.
    Battle experience > skill >>>>>>>>>> rotation

    90% of winning the fight is simply knowing the battle and paying attention. Training complicated procedures, matters a whole lot less then simply making sure a: you don't die b: you're not standing around doing nothing like an idiot.

    ARR is in general is a new age "casual" type game. Meaning it's full of tricks and pitfalls instead of numbers, and math.

    Getting a stupid couple of extra damage in, is much less efficient then simply saying "omg, red circle~"

    While it's not wrong to "grow into the coat" like you suggest...the party really doesn't like that and it's better to "change your coat as you grow", is my endorsement.

    Mnks have such a large pitfall it's really a can become a problem depending on the way you approach a battle.
    (0)
    Last edited by kukurumei; 09-28-2013 at 01:30 AM.