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Thread: The Monk Temple

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  1. #11
    Player
    Vydos's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Character
    Ronberku Vantarius
    World
    Balmung
    Main Class
    Gladiator Lv 93
    I finally got to seriously using my monk for the first time yesterday. And it was for an Ifrit(hard) run. I have to say that I love the job and how it's played. But I agree that keeping GL up during most boss fights can be a real issue. As they all warp/jump during the fight, making monks basically start from scratch.

    I personally think they should create a new active ability. Something like:

    Meditate: - Locks the timer on monk related buffs/stance until the next strike. Effect of meditate last for x amount of seconds (Disengages auto-attack like ARC/BRD bind)

    Basically something that stops our timers while we're not attacking. Losing GL during battle due to our carelessnes should be acceptable but not because a mob is warping/jumping around. Or because we need to dodge things. Obviously the effect should only last for a few seconds, long enough for a primal warp/jump. But not long enough that it can be abused and that we can run around with GL forever.
    (0)
    Last edited by Vydos; 09-24-2013 at 06:08 PM.