Yeah but outside of Demolish, when using ToD or Fracture, more so ToD, we waste 2.5 seconds where we could of done more damage than the entire DoT winds up dealing with one boosted skill. Demolish is okay because it gives GL stacks and stance changes to Oppo Oppo.
There are of course situations where you'll apply ToD/Fracture such as, before or while escaping AoE's, before dealing with add's, or dealing with multiple trash mobs. But in straight single target fights the best you'll probably get is by opening with Fracture > ToD > Perfect Balance Rotation. After that until we crunch numbers on GCD reduction applying the DoT's just doesn't seem worth the 2.5~ second cool down.



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