Also anyone know if LNC is still the secondary class for Monk? because I thought I read somewhere that Marauder was the new secondary class now.
Also anyone know if LNC is still the secondary class for Monk? because I thought I read somewhere that Marauder was the new secondary class now.

Monk is the best Till they add Ninja![]()

Correction Correction; Monk is the best until they add SOLDIER! (and I mean like FF7 because why the hell not)



Because of what you said then we'd be changing it to
Demolish > Twin Snakes > SP > SP or refresh Demolish
During Perfect balance to get 1 stack of GL and then the Twin Snakes buff increasing the next Snap Punches damage a bit higher . This seems a bit more efficient to me than starting with Twin Snakes since DoTs don't get increased damage.
After that we have... 9.5~ seconds of Demolish when GCD goes up, probably more due to GL III or it's at 0 before the 2nd Snap Punch, Refreshing Demolish would probably be more ideal but i'm not 100% sure it honestly seems just like burst vs sustain. We also have 2 ~ seconds left on Twin Snakes and 9.5~ on GLIII. I think at this point it'd be better to use Life Surge/BFB and then use Impulse Drive (Back 180) Before reapplying buffs and applying Dragon Kick. Impulse Drive (180 from behind) vs Dragon Kick (150 from flank +10% Blunt Damage 15s) + 20% from Enhanced Twin + 21% from GLIII.
Just my opinion on it anyway.
Also IMO Touch of Death and Fracture will only get use in fighting Multiple Trash targets or during Add phases where you have to leave the target but still want to do a bit of damage to it while you're away.
Last edited by Cynric; 08-23-2013 at 10:28 PM.

Interesting. Will implement this in my strat


I believe that Dex does nothing for Monk.Some people say Dex is needed on mnk, some people laugh and say its useless on them. I just want a little bit of info if you guys can give a little. I mostly put the points i did get in the OBT into STR. Still new to game and very confused
In the old days dexterity was an evasion modifier, but if nothing changed from the Beta, DEX now only affects Archer's damage and the general Parry rate.
I would put everything into STR and perhaps a few points on VIT if HP is your thing (too bad monks lost their large HP pool in this FF).

Huh, I thought DEX added a boost to crit chance. Dunno who told me that lie. Thanks for clearing that up!I believe that Dex does nothing for Monk.
In the old days dexterity was an evasion modifier, but if nothing changed from the Beta, DEX now only affects Archer's damage and the general Parry rate.
I would put everything into STR and perhaps a few points on VIT if HP is your thing (too bad monks lost their large HP pool in this FF).
Thanks for clearing that up on my end also. But now about classes... MNK takes pug/mrd now but what skills would you guys suggest i take from other classes to make monk just more efficient.
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