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Thread: The Monk Temple

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  1. #1
    Player
    Skaenryss's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
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    19
    Character
    Niuagynn Blaneidinsyn
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Ty guys, much appreciated.
    (0)

  2. #2
    Player
    Zarzak's Avatar
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    Aug 2013
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    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Skaenryss View Post
    Ty guys, much appreciated.

    I will say though that if your playing as an alt. Or want training wheels while your learning the movements and such. You can macro together twin snakes/snap punch and true strike/demolish

    The only time this can bite you in the ass if you aren't careful is during perfect balance. Any other time both skills can't be up at the same time anyway.
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  3. #3
    Player
    Sleigh's Avatar
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    Sep 2013
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    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    As others have said, macros aren't really for Monk. However, they can still be convenient to use. I actively use this power up macro:

    /ac "Blood for Blood" <me>
    /ac "Internal Release" <me>

    Blood for Blood first because it lasts longer, lining up better with DoTs, so it's better to use before the shorter and stronger Internal Release to maximize its potential. You can also set a survival macro, something like:

    /ac "Second Wind" <me>
    /ac "Bloodbath" <me>
    /ac "Featherfoot" <me>

    For if you get aggro but you can still make a recovery.
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  4. #4
    Player
    Zakard's Avatar
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    Sep 2013
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    94
    Character
    Zakard Evans
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Sleigh View Post
    As others have said, macros aren't really for Monk. However, they can still be convenient to use. I actively use this power up macro:

    /ac "Blood for Blood" <me>
    /ac "Internal Release" <me>

    Blood for Blood first because it lasts longer, lining up better with DoTs, so it's better to use before the shorter and stronger Internal Release to maximize its potential. You can also set a survival macro, something like:

    /ac "Second Wind" <me>
    /ac "Bloodbath" <me>
    /ac "Featherfoot" <me>

    For if you get aggro but you can still make a recovery.
    buff maccro are bad. puting 2-3 buff in the same maccro mean you cant use them separatly .you dont always need to burn all your def buff at the same time.i never say this to much,stay away from maccro....
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  5. #5
    Player
    Sleigh's Avatar
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    Sep 2013
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    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Zakard View Post
    buff maccro are bad.you want to use buff between 2 skill not back to back and puting 2-3 buff in the same maccro mean you cant use them separatly wich is really bad.you dont always need to burn all your def buff at the same time.i never say this to much,stay away from maccro....
    Have you used macros? They don't use all the buffs in order from one click, they use them one at a time, in the priority of top to bottom. To do what you said would involve /wait. In example, you can use a multi-buff macro after an attack, and it will use one, and only one buff.

    Macros are fine, they're convenient and save comfortable and accessible keybinds. It's only when they don't do exactly what you would have done, in the timeline you wanted, that they're not optimal. Besides, just because you put an action into a macro, doesn't mean you can't just click it separately if you need it.
    (1)
    Last edited by Sleigh; 02-19-2014 at 07:13 AM.

  6. #6
    Player
    MomoOG's Avatar
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    Aug 2013
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    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Sleigh View Post
    Have you used macros? They don't use all the buffs in order from one click, they use them one at a time, in the priority of top to bottom. To do what you said would involve /wait. In example, you can use a multi-buff macro after an attack, and it will use one, and only one buff.

    Macros are fine, they're convenient and save comfortable and accessible keybinds. It's only when they don't do exactly what you would have done, in the timeline you wanted, that they're not optimal. Besides, just because you put an action into a macro, doesn't mean you can't just click it separately if you need it.
    Actually the other guy is right. As you said, "they use them one at a time, in the priority of top to bottom". In your first macro example if you want to use only internal release and not blood for blood you would not be able to because you have blood for blood listed in the macro first.
    (0)

  7. #7
    Player
    Sleigh's Avatar
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    Sep 2013
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    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by MomoOG View Post
    Actually the other guy is right. As you said, "they use them one at a time, in the priority of top to bottom". In your first macro example if you want to use only internal release and not blood for blood you would not be able to because you have blood for blood listed in the macro first.
    Zakard was not right, see the quote in my post, not the current post he has.

    Regardless, what's to stop you from pressing Internal Release instead if you want Internal Release? How does that make macros something to stay away from?
    (1)

  8. #8
    Player
    MrDiezel's Avatar
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    Dec 2013
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    194
    Character
    Diezel Lon'dik
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    In regards to the

    Blood for Blood <me>
    Internal Release <me>

    macro, its better to separate them since its only 2 buffs. I personally have the same macro, but switch these around. Based on duration, the previous B4B-IR works. Based on Utility, I will put IR first. This is because:
    IR has a shorter cooldown, meaning i am free to use it in smaller fights/phases without huge penalty. With the previous Macro set up, i cant do that without going through b4b

    Also, there are definitely times I want a buff, but keep my survivability up. 10% damage in turn for 25% extra damage taken? Id rather go with IR.
    (1)

  9. #9
    Player
    Herrstarr's Avatar
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    Aug 2013
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    88
    Character
    Herr Starr
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    you should try to avoid using macros for monk, its better to weave in abilities, the only macro I've used thus far for MNK was

    /ac "Demolish"
    /ac "Touch of death"
    (not exact but u get the idea)
    It was to save 1 keybinding, but it was also quite buggy sometimes just spamming ToD even when I could Demolish, It maybe due to the nature of how i play spamming buttons to get those GCDs off /shrug, I can't think of any macros past that, that would actually be helpful to be honest, everything doing manually is always faster.
    (0)

  10. 02-19-2014 09:32 AM
    Reason
    Forgot quote

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