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Thread: The Monk Temple

  1. #1431
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by MomoOG View Post
    Seems like it shows fracture is worth it to me. Monks job is dps and anything that is increasing dps is worth it. This is same argument lazy people were trying to make about not obtaining BFB after it got nerfed as a cross class ability. If fracture is causing you to mess up your rotation or go tp starved then you just need to get better, not an issue with fracture itself.
    I know full well how to use it without messing up my rotation or dropping buffs where I can help it. Your response of "you just need to get better" is just as lazy and cliche.

    Fracture is a GCD skill with a TP cost a good deal above the average MNK skill, and its effect on TP consumption becomes very apparent with prolonged use. The fact that it is on GCD means it, like ToD, will prolong the use of stance-advancing skills which are quite important for content with mechanics that can often lead to one dropping important buffs like GL3 or TS if not careful.

    All I am saying is that those are the risks and costs associated with the use of Fracture. It is important to understand that and weigh it against the potential benefit. Even on a dummy parse, where there are no mechanics or risks to speak of the increase in DPS comes to be about a 1.6% increase. The question is: is a 1.6% potential increase to DPS worth the associated risks?

    In my opinion, in most cases it is not. Like I said before, I can still see myself using it for relatively straightforward single-target burn phases such as Dreadnaughts or Asclepius, but other than that I will refrain from using it on bosses with mechanics that force off-time.
    (2)

  2. #1432
    Player
    adahn's Avatar
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    Sep 2013
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    40
    Character
    Selen Vinland
    World
    Ultima
    Main Class
    Lancer Lv 50
    During the FS FB phase if you are not targeted by FS how do you manage to preserve TP?

    I just did turn 5 as monk and was not targeted by FS first because I got too high in hate list and then after the OT start properly provoking/maintaining hate because of chance. In both cases I went dangerously close to TP starving (130 left before the link drops).

    Also, when do you use perfect balance. Do you use it when the big snake first appears and maintain it throughout or do you stay away from the meteor and use it after that?
    (0)

  3. #1433
    Player
    MrDiezel's Avatar
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    Dec 2013
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    Character
    Diezel Lon'dik
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    NoctisUmbra made it pretty clear. Managing -10% Blunt Resistance debuff, 18s DoT, 30s DoT, TwS damage buff. GL Stacks. Dodging AoEs, looking for good opportunities for Mantra. Also watching out for casts that need to be stunned, id rather not add another DoT to my micromanaging load. Also, it prolongs the use of GL which is never a good thing.

    ToD total Potency (full Duration): 270
    Demolish total minimum Potency (full Duration): 270
    Fracture total Potency (full Duration): 220

    In case anybody wanted the total potencies of these three DoTs (at full duration). Adding Fracture will in fact increase DPS, but its not worth it enough to me. If you only had to choose two, though, you could go with Demolish and Fracture. when one ends, the other is just about to end as well, making it easy on your rotation. But with ToD and Demolish, you will be spared a bit of TP since ToD would only have to be re-cast every 30 seconds as opposed to 18s
    (1)
    Last edited by MrDiezel; 01-24-2014 at 06:59 AM.

  4. #1434
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by MrDiezel View Post
    NoctisUmbra made it pretty clear. Managing -10% Blunt Resistance debuff, 18s DoT, 30s DoT, TwS damage buff. GL Stacks. Dodging AoEs, looking for good opportunities for Mantra. Also watching out for casts that need to be stunned, id rather not add another DoT to my micromanaging load. Also, it prolongs the use of GL which is never a good thing.

    ToD total Potency (full Duration): 270
    Demolish total minimum Potency (full Duration): 270
    Fracture total Potency (full Duration): 220

    In case anybody wanted the total potencies of these three DoTs (at full duration). Adding Fracture will in fact increase DPS, but its not worth it enough to me. If you only had to choose two, though, you could go with Demolish and Fracture. when one ends, the other is just about to end as well, making it easy on your rotation. But with ToD and Demolish, you will be spared a bit of TP since ToD would only have to be re-cast every 30 seconds as opposed to 18s
    Demolish is actually a total of 310 potency if it is delivered from the rear. Initial hit of 70 + 6 ticks of 40.

    Otherwise, agreed.
    (0)

  5. #1435
    Player
    MrDiezel's Avatar
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    Dec 2013
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    194
    Character
    Diezel Lon'dik
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    Demolish is actually a total of 310 potency if it is delivered from the rear. Initial hit of 70 + 6 ticks of 40.

    Otherwise, agreed.
    Thats why I put minimum. Given everything goes wrong with this DoT (except it ending early) it will still manage to do 270
    (1)

  6. #1436
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by MrDiezel View Post
    Thats why I put minimum. Given everything goes wrong with this DoT (except it ending early) it will still manage to do 270
    Derp... even whilst bolding it I completely overlooked the minimum lol.
    (1)

  7. #1437
    Player
    KaosPrimeZero's Avatar
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    Aug 2012
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    216
    Character
    Chaosprime Zero
    World
    Odin
    Main Class
    Pugilist Lv 70
    Could someone post a video showing how to maintain GL3 on Titan extreme? I know its not possible on Garuda Extreme due to placement (im always with off tank), and and on Ifrit Extreme the dashes pretty much force a reset. Eruptions also cause me on occasion to lose GL3, so if this is possible, that would be awesome to demonstrate also. i am always looking at ways to improve, so help a fellow monk out
    (0)

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  8. #1438
    Player
    EasymodeX's Avatar
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    Sep 2013
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    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    Fracture is [...]
    One important thing to note about Fracture is that it virtually always increases the Demolish downtime by 1 GCD. This means that you lose roughly 2/3s of a tick of Demolish because you delayed the normal cycle. The result is that the DPS increase of Fracture is less than at first glance ... in addition to the other risks / penalties of using it as you mention.

    To put some of the risks into perspective ... if you have to dodge a mechanic and are out of contact for even 1 GCD, then Fracture is a DPS loss due to the loss of DK/TW uptime (even though GL is not impacted until you are out of contact for like 2-3 GCDs and use FR).
    (1)

  9. #1439
    Player
    EasymodeX's Avatar
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    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by KaosPrimeZero View Post
    Could someone post a video showing how to maintain GL3 on Titan extreme?
    Mainly when phase transitions are going to happen, never use any off-cycle attack (including ToD). Also punch bombs during certain mechanics to progress the stance.

    There's still some RNG depending on exactly how Titan transitions, but that approach can help maintain GL3 across a lot of transition scenarios. I don't run my Monk on EX, but on Titan HM I can keep up GL3 across all transitions with some luck, or over half with even poor luck/rng.
    (0)

  10. #1440
    Player
    Oblit's Avatar
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    Aug 2013
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    84
    Character
    Oblit Sarabi
    World
    Adamantoise
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by KaosPrimeZero View Post
    Could someone post a video showing how to maintain GL3 on Titan extreme?
    I will try to record and post videos as long as I can record a session without me being Gaoled, timing the skill right before jump takes some practice. Other than that, just attack the bombs when dodging landslide/bombs during bomb phases to keep GL3 up and use Shoulder Tackle wisely (before before heart phase). I use a /tenemy macro to help me target the nearest bomb and it's very helpful to target the nearest bomb while dodging the landslide and bomb explosions.
    (0)

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