What is your reasoning behind stacking Determination to this extent? Depending on your stats, 6 to 8 points of determination will MAYBE add ONE (1) damage to a 150 potency attack. The way itemization then works, that is the equivalent of 11 or 16 critical hit rate or skill speed, which nets way larger gains, upwards of 1% to 2% increase over time compared to a single digit more of damage with not even close to 1% increase compared. There's almost no skill speed, sub-500 crit and above 250 determination?! I don't understand your thinking behind this.
I propose this to maximize DPS throughput, while gaining the needed accuracy through food, so gear can be used in any fight;
Allagan Baghnaks
Melee Circlet
Melee Cyclas
Allagan Gauntlets of Striking
Hero's Belt of Striking
Allagan Trousers of Striking
Melee Boots
Hero's Necklace of Slaying
Allagan Earrings of Striking
Allagan Bracelets of Striking
Allagan Ring of Striking
Vortex Ring of Striking
This gives:
439 accuracy (460 with HQ Stuffed Cabbage)
530 Critical Hit Rate (539 with HQ Stuffed Cabbage)
240 Determination
453 Skill Speed
This allows for roughly 4.5 minutes of continued damage while maintaining ~400 DPS, no Fracture involved. No phases in any fight in this game with sufficient good DPS requires you to non-stop be hitting buttons for anything longer than 4.5 minutes without having to avoid damage. For fights where you have to avoid damage you can keeps this going into infinity as you will get free ticks of 60 TP without using it up.


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